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-   -   KrustyTheSailor (http://www.process-productions.com/forum/showthread.php?t=33537)

Northwind 06-05-2014 06:03 PM

Re: KrustyTheSailor
 
Quote:

Originally Posted by KrustyTheSailor (Post 732065)
I suppose in human terms it was about 3 days to get it looking right.

This is awesome. If you could do a full AWIL female TF animation, I'm sure many of us would make it worth your while. I know I would pay good money to see something of that quality.

Buzy 06-05-2014 06:40 PM

Re: KrustyTheSailor
 
Quote:

Originally Posted by KrustyTheSailor (Post 732078)
Glad you like it.

I must personally admit, your werewolf design is one of my favorite and the quality of your renders has actually made you one of my favored artist in that style and genre.

Kudos for your hard work :)

kghost74 06-06-2014 12:02 AM

Re: KrustyTheSailor
 
I continue to love the work you do!

one question though... Will you attempt any other animals? WerePig, WereHorse, WereCow?

I'd love to see what you would come up with.

KrustyTheSailor 06-06-2014 03:08 AM

Re: KrustyTheSailor
 
Quote:

Originally Posted by kghost74 (Post 732108)
I continue to love the work you do!

one question though... Will you attempt any other animals? WerePig, WereHorse, WereCow?

I'd love to see what you would come up with.

I've thought about cow, but I really like the thrilling aspect of it: the beast will kill when it can.

maoric 06-06-2014 08:43 AM

Re: KrustyTheSailor
 
Hot freaking damn.

In the vein of making things worth your while, have you considered putting together donation/purchase packs of your mysterious unseen/scrap images? I'm sure people wouldn't mind paying. I know I would be all over it as soon as I have more disposable income.

KrustyTheSailor 06-06-2014 09:38 AM

Re: KrustyTheSailor
 
I've been considering how I can make some money doing this.

Commissions are not really an option. Unless someone was willing to spend hundreds on a single piece, it really wouldn't be worth it for me. Each piece takes around 3 days of tweaking. I could streamline that, but it's still several hours of work.

I'm considering re-rendering my stuff to 1920x1080 and providing them for purchase on my DA page.

Will take donations. I 'll set up PayPal or something for that. Donations are tricky. People get funny when money is involved. It really depends on whether or not people are happy with my level if output. I think I'll start a separate conversation on that.

As far as my current opus goes: it is going. I'm starting to consider crowd funding, although it will likely wait for the next work, for ethical reasons.

Or maybe I'll do all of them.

Seadog Driftwood 06-06-2014 11:29 PM

Re: KrustyTheSailor
 
There's always the option of Patreon if you can produce art at a (reasonably) steady pace.

Anahki 06-07-2014 01:55 AM

Re: KrustyTheSailor
 
Quote:

Originally Posted by KrustyTheSailor (Post 732126)
I've been considering how I can make some money doing this.

Commissions are not really an option. Unless someone was willing to spend hundreds on a single piece, it really wouldn't be worth it for me. Each piece takes around 3 days of tweaking. I could streamline that, but it's still several hours of work.

I'm considering re-rendering my stuff to 1920x1080 and providing them for purchase on my DA page.

Will take donations. I 'll set up PayPal or something for that. Donations are tricky. People get funny when money is involved. It really depends on whether or not people are happy with my level if output. I think I'll start a separate conversation on that.

As far as my current opus goes: it is going. I'm starting to consider crowd funding, although it will likely wait for the next work, for ethical reasons.

Or maybe I'll do all of them.

Yeah, on one side "it is money anyway", but on the other side you could end up being trolled by "patrons" who really don't know how the creative and artistic process works. Good luck man.

KrustyTheSailor 06-23-2014 06:59 AM

Re: KrustyTheSailor
 
Watched Obsidian's last foray into donations with interest.
Glad I brought some Nope with me this morning. Nope. Nope. Nope nope nope nope.

Anyhoo, posted a new image on my DA page. Does anyone around here like women transforming in the moonlight?

I didn't think so.

http://krustythesailor.deviantart.com/gallery

Northwind 06-23-2014 09:19 AM

Re: KrustyTheSailor
 
Quote:

Originally Posted by KrustyTheSailor (Post 733115)
Watched Obsidian's last foray into donations with interest.
Glad I brought some Nope with me this morning. Nope. Nope. Nope nope nope nope.

Anyhoo, posted a new image on my DA page. Does anyone around here like women transforming in the moonlight?

I didn't think so.

http://krustythesailor.deviantart.com/gallery

Another fantastic piece. Thank you for sharing it. Wow. Very nice.

I agree that it would look amazing in stereoscopic. I am also
excited to see what the best TF talent in the community comes
up with for Oculus Rift. Imagine walking around her while she
changes, the sounds panning accurately such as the forest
around you and of course the sounds of the TF.

Please keep up the excellent work, donations or not. Big
fan here.

KrustyTheSailor 06-23-2014 09:41 AM

Re: KrustyTheSailor
 
Quote:

Originally Posted by Northwind (Post 733122)
Another fantastic piece. Thank you for sharing it. Wow. Very nice.

I agree that it would look amazing in stereoscopic. I am also
excited to see what the best TF talent in the community comes
up with for Oculus Rift. Imagine walking around her while she
changes, the sounds panning accurately such as the forest
around you and of course the sounds of the TF.

Please keep up the excellent work, donations or not. Big
fan here.

Northwind, stop reading my mind! I myself have the Rift on preorder. Given the advances we're making, especially with better GPUs and out-of-box support for Oculus in engines such as Unity and Unreal, it won't be long before we get very realistic real time interactive experiences in VR.

maoric 06-23-2014 12:39 PM

Re: KrustyTheSailor
 
Quote:

Originally Posted by KrustyTheSailor (Post 733124)
Northwind, stop reading my mind! I myself have the Rift on preorder. Given the advances we're making, especially with better GPUs and out-of-box support for Oculus in engines such as Unity and Unreal, it won't be long before we get very realistic real time interactive experiences in VR.

... Well crap. I was moderately interested in the Rift before for gaming, even if it is out of my price range at the moment. I hadn't even thought of something like this for it.

Also, great piece! The angle/pose is really well put together and that is one damned fine background you have there. Did you create that as well, or was it a pre-made set?


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