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-   -   SWGenGUI (the shrinking automator) (http://www.process-productions.com/forum/showthread.php?t=43805)

swfn 02-21-2018 09:00 PM

Re: SWGenGUI (the shrinking automator)
 
1 Attachment(s)
Quote:

Originally Posted by Jaran (Post 806182)
This is really well done and the tutorials are clear and easy to follow.

Awesome work.

Thank you very much for your feedback, I am glad you liked it and found the tutorials useful.

Here comes the third one. Probably this is going to be the last "instructive" tutorial. Maybe I will be uploading a last one explaining in general terms the features not covered in the previous tutorials (except those being self-explanatory), but nothing else.

Tutorial 3 (miscellaneous)

The extraction password is attached in the image below.

vid 02-22-2018 06:10 PM

Re: SWGenGUI (the shrinking automator)
 
I unzipped the content and clicked the application:

"This app can't run on this PC"

swfn 02-22-2018 07:14 PM

Re: SWGenGUI (the shrinking automator)
 
Quote:

Originally Posted by vid (Post 806254)
I unzipped the content and clicked the application:

"This app can't run on this PC"

This is most likely because you are using a 32-bit Windows OS. The program has only been compiled for 64-bit systems.

I happened to find a couple of bugs with not-so-tested features while I was doing the last tutorial. Since now I am developing the 1.1 version fixing these bugs, I will try to compile it also for 32-bit systems and release it for both architectures once I fix them.

vid 02-22-2018 07:37 PM

Re: SWGenGUI (the shrinking automator)
 
Quote:

Originally Posted by swfn (Post 806260)
This is most likely because you are using a 32-bit Windows OS. The program has only been compiled for 64-bit systems.

I happened to find a couple of bugs with not-so-tested features while I was doing the last tutorial. Since now I am developing the 1.1 version fixing these bugs, I will try to compile it also for 32-bit systems and release it for both architectures once I fix them.

You're right, I was looking at "x64 processor" but it's a 32-bit.

Don't want to rush you in any way, but I'm looking forward to if you can ever make the other version. Thanks!

swfn 02-24-2018 06:09 PM

Re: SWGenGUI (the shrinking automator)
 
Quote:

Originally Posted by vid (Post 806262)
You're right, I was looking at "x64 processor" but it's a 32-bit.

Don't want to rush you in any way, but I'm looking forward to if you can ever make the other version. Thanks!

I have already compiled a 32-bit version. You can find it in the first post or downloading it here:

SWGenGUI-1.1 (32-bit)

For those using the 64-bit version, it is also recommended to upgrade to the newer 1.1 version:

SWGenGUI-1.1 (64-bit)

As for the 32-bit version, I am afraid to tell that you may experience random crashes when trying to generate the video. The encoder used in this application (x264) is very RAM consuming and it easily reaches the maximum 2 GB RAM limit that a process is allowed to reach in 32-bit OS. I have spent many hours trying to figure out why these crashes happened, thinking there was an error in my code that somehow went unnoticed in the 64-bit version, but I finally found out that it was due to that limitation.

In order to avoid as much as possible these crashes, you should avoid encoding with a resolution of 1080p (1920x1080), and instead encode with a resolution of 720p (1280x720) or any custom resolution below that one. You can change these settings in Edit/Setup. Anyway, I will upload soon the last tutorial focusing on all these features not covered in the previous ones.

In short, unless you are using an old processor with x86 architecture (32-bit) forcing you to use a 32-bit OS, stick to the 64-bit version of the application.

swfn 02-25-2018 12:19 PM

Re: SWGenGUI (the shrinking automator)
 
1 Attachment(s)
And here comes the last tutorial:

Tutorial 4 (advanced)

The extraction password is attached in the image below.

swfn 04-14-2018 09:53 AM

Re: SWGenGUI (the shrinking automator)
 
New version 1.2. Focused mainly on improving the performance of the 32-bit version.

SWGenGUI-1.2 (64-bit)
SWGenGUI-1.2 (32-bit)

swfn 05-01-2018 06:49 PM

Re: SWGenGUI (the shrinking automator)
 
New version 1.3. All changes are indicated in the first post.

SWGenGUI-1.3 (64-bit)
SWGenGUI-1.3 (32-bit)

Melkorios 05-01-2018 08:34 PM

Re: SWGenGUI (the shrinking automator)
 
You know, it's weird. I'm compiling the MP4 files as instructed in the first tutorial video, but the resulting videos don't seem to compile or load properly, as there's no imagery at all when I go to view them.

swfn 05-02-2018 02:31 PM

Re: SWGenGUI (the shrinking automator)
 
Quote:

Originally Posted by Melkorios (Post 808978)
You know, it's weird. I'm compiling the MP4 files as instructed in the first tutorial video, but the resulting videos don't seem to compile or load properly, as there's no imagery at all when I go to view them.

This is most likely because your player does not accept encoded videos with YUV444p pixel format.

Go to "Edit/Setup..." (or press "M") and in the "Pixel format:" field, change "YUV444p" by "YUV420p". That should do the trick, albeit the quality will be significantly lower.


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