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-   -   Rivals (Interactive) (http://www.process-productions.com/forum/showthread.php?t=30813)

Urza_101 06-03-2012 07:03 PM

Re: Rivals (Interactive)
 
2

OhZone 06-03-2012 07:36 PM

Re: Rivals (Interactive)
 
http://i.minus.com/jboWYGM3t5iduE.jpg

Blackbat 06-03-2012 07:38 PM

Re: Rivals (Interactive)
 
saying 2

DanTails 06-03-2012 07:42 PM

Re: Rivals (Interactive)
 
........1 :C

Damn my making the boring process option interesting story wise. Should have just made 2 EVERYTHING EXPLODES or something. Or SUDDENLY WEREWOLVES. [/sarcasm]

axlegear83 06-03-2012 08:02 PM

Re: Rivals (Interactive)
 
Quote:

Originally Posted by DanTails (Post 652419)
........1 :C

Damn my making the boring process option interesting story wise. Should have just made 2 EVERYTHING EXPLODES or something. Or SUDDENLY WEREWOLVES. [/sarcasm]

I hear ya...I actually regret apologizing now.

Soccermom 06-03-2012 08:15 PM

Re: Rivals (Interactive)
 
I feel for you "Shrink all the time, every option" guys. I think the deal is that the story would have been better had we staggered the process some. Instead, all of the shrinking was frontloaded at the very beginning with absolutely no breaks for interaction. So the girls both became a foot tall before any action happened. Now we are finally having some interaction, and they haven't shrank in a while till we get the equilibrium back.

Trust me. We on the other side like shrinking too. Its not a plot to get you.

axlegear83 06-03-2012 08:17 PM

Re: Rivals (Interactive)
 
Quote:

Originally Posted by Soccermom (Post 652436)
I think the deal is that the story would have been better had we staggered the process some. Instead, all of the shrinking was frontloaded at the very beginning with absolutely no breaks for interaction.

Hmmm...that's actually a pretty good point!

nekonekomikan 06-03-2012 08:24 PM

Re: Rivals (Interactive)
 
Quote:

Originally Posted by Soccermom (Post 652436)
I feel for you "Shrink all the time, every option" guys. I think the deal is that the story would have been better had we staggered the process some. Instead, all of the shrinking was frontloaded at the very beginning with absolutely no breaks for interaction. So the girls both became a foot tall before any action happened. Now we are finally having some interaction, and they haven't shrank in a while till we get the equilibrium back.

Trust me. We on the other side like shrinking too. Its not a plot to get you.

2

which might be able to come to play now~ the boy-toy is about to come down a few notches~ leaving a 'little' fun under the t-shirt for the girls... or 'revenge' from Lina or the guy as i doubt she could really run away with that bottle.... aside a safe safe distance to get herself sprayed *wide grin*

Soccermom 06-03-2012 08:31 PM

Re: Rivals (Interactive)
 
Quote:

Originally Posted by nekonekomikan (Post 652440)
2

which might be able to come to play now~ the boy-toy is about to come down a few notches~ leaving a 'little' fun under the t-shirt for the girls... *wide grin*

THAT was my idea should I get back in control of the choices. The guy is roughly 3-4 times the size of the girls, and I'd like to see an interesting upward angle of him with the girls.

Picture this drawing, drawn from the ground looking up at a slight angle:

Girls, in all their naked glory, looking up at the guy in awe/wonder. Guy's member fully at attention under his t-shirt(the last bit of clothing still hanging on his frame) visible, or not, depending on preferences. Waves of emotion ranging from fear, lust, shock, bliss, etc, on all three of their faces.

Original 06-03-2012 08:38 PM

Re: Rivals (Interactive)
 
1 Attachment(s)
"Sue runs away with the spray, probably to go hide under a couch or something."

DanTails 06-03-2012 08:50 PM

Re: Rivals (Interactive)
 
1. Sue runs into a mousehole with the spray. And the mouse that occupies it.
2. Lina chases Sue down and pins her, taking the spray away from her and threatening to give her another hefty dose of it.

CaptainSanji 06-03-2012 08:52 PM

Re: Rivals (Interactive)
 
Aw...ninja'd...crud.


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