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-   -   Animation Experiment based on Woot's "Super Science" (http://www.process-productions.com/forum/showthread.php?t=16408)

Matsu-sensei 08-19-2009 09:24 AM

Re: Animation Experiment based on Woot's "Super Science"
 
Quote:

Originally Posted by Sergio (Post 359753)
Hey guys, thanks a ton for the kind words, check the OP for a bonus animation featuring the artwork of our own Matsu-sensei!

Ahaha, oh... wow. I check up on this thread now and then because it's rare to find well done tween-BE, and was surprised when I looked at the list and read "matsu heavytan". XD

Awesome work! The firing and bouncing was perfect icing on the cake. :D

I need to feed her more Sandviches. :P

SoylentOrange 08-19-2009 10:21 AM

Re: Animation Experiment based on Woot's "Super Science"
 
Great work, sergio, but I think the animation would have looked better if she was growing as she fired, nstead of waiting for all the growth to fniish before starting.

Sergio 08-19-2009 01:42 PM

Re: Animation Experiment based on Woot's "Super Science"
 
Quote:

Originally Posted by SoylentOrange (Post 362166)
Great work, sergio, but I think the animation would have looked better if she was growing as she fired, nstead of waiting for all the growth to fniish before starting.

Oh yes, I agree entirely. That was the original plan actually, she would begin firing at flat and would notice more and more jiggle as the expansion occurred. In practice though, animating the growth, jiggle and two layers of fabric deforming all at once started becoming a headache, so I cheated a bit :o. When I get more time I may revisit this animation to add more details such as these and some facial reactions.

ragemachine123 08-19-2009 02:05 PM

Re: Animation Experiment based on Woot's "Super Science"
 
Quote:

Originally Posted by Sergio (Post 362229)
Oh yes, I agree entirely. That was the original plan actually, she would begin firing at flat and would notice more and more jiggle as the expansion occurred. In practice though, animating the growth, jiggle and two layers of fabric deforming all at once started becoming a headache, so I cheated a bit :o. When I get more time I may revisit this animation to add more details such as these and some facial reactions.

Now here's a thought. Why not add some milking into the animation when you do your re-visit?

Matsu-sensei 08-20-2009 08:52 AM

Re: Animation Experiment based on Woot's "Super Science"
 
Quote:

Originally Posted by ragemachine123 (Post 362240)
Why not add some milking into the animation when you do your re-visit?

:/

malhavoc 08-20-2009 12:24 PM

Re: Animation Experiment based on Woot's "Super Science"
 
Is it only me, or do the animations start out at Low Quality for everyone? I have to manually reset them to High Quality each time the animations loop. Needless to say it is a bit annoying. :/ Not a big issue or anything, but I wanted to check and see if it was the animations or if I was doing something wrong.

Matsu-sensei 08-20-2009 12:30 PM

Re: Animation Experiment based on Woot's "Super Science"
 
Quote:

Originally Posted by malhavoc (Post 362544)
Is it only me, or do the animations start out at Low Quality for everyone? I have to manually reset them to High Quality each time the animations loop. Needless to say it is a bit annoying. :/ Not a big issue or anything, but I wanted to check and see if it was the animations or if I was doing something wrong.

It's on purpose: the base drawings are drawn with the pixelated pencil tool, so leaving it on Low Quality makes the animated parts pixelated too, and blend in more. If you go High Quality, you see smooth vectored breasts pasted on top of a pixelated base image, so it looks off.

ragemachine123 08-20-2009 12:52 PM

Re: Animation Experiment based on Woot's "Super Science"
 
Quote:

Originally Posted by Matsu-sensei (Post 362509)
:/

What? It is just an idea I was thowing out there.

Sergio 08-20-2009 02:33 PM

Re: Animation Experiment based on Woot's "Super Science"
 
Quote:

Originally Posted by Matsu-sensei (Post 362546)
It's on purpose: the base drawings are drawn with the pixelated pencil tool, so leaving it on Low Quality makes the animated parts pixelated too, and blend in more. If you go High Quality, you see smooth vectored breasts pasted on top of a pixelated base image, so it looks off.

Yep, this. The first frame of the animation is coded to set the movie to low quality and disable scaling for stylistic reasons (I happen to dig pixels as well).

Matsu-sensei 08-20-2009 05:02 PM

Re: Animation Experiment based on Woot's "Super Science"
 
Quote:

Originally Posted by ragemachine123 (Post 362550)
What? It is just an idea I was thowing out there.

Wouldn't fit in well.

malhavoc 08-20-2009 07:00 PM

Re: Animation Experiment based on Woot's "Super Science"
 
Ah, I see. Curiosity sated.

SoylentOrange 09-25-2009 08:47 PM

Re: Animation Experiment based on Woot's "Super Science"
 
*cough*


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