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-   -   Vertical Limit 2: Giantess Royale (http://www.process-productions.com/forum/showthread.php?t=6564)

BlazingBarrager 05-28-2007 10:34 PM

Sorry I haven't been around to actually do the journalism. Been preoccupied. I don't think I'll be able to do it though so if anyone who ISN'T playing wants to take over then you have my ok.

SoylentOrange 05-28-2007 11:17 PM

So, are you just gonna do one pic at the end?

LK 05-29-2007 12:35 AM

I like to keep the game moving. I'm more intriguied by what's happening then stressing Kricket out with the art side of it.

Going to 70.

resiz3d 05-29-2007 01:34 AM

1 Attachment(s)
Dartnet stumbles across a rolling set of green, beautiful hills... and accidentally steps on a leprechaun. (they're especially small to her now) But Dart picks up his gold coin and starts growing to the height of 15'5"

Indigo is still feeling ill from the bat-bite she received, but she's also still growing. To 17'2".

Lorekeep heads back to the beach to rest and relax in the water, but it seems some industrial companies have been dumping chemicals here. Good thing for Lore as she skyrockets to 23'5. Lore can move 3 hexes a time now and has a mighty big bullseye painted on her back.

Soy: I will do some more sketches, I've just been burnt out. Work has been a pain lately.

SinisterTwin 05-29-2007 04:53 AM

Geez, I go to bed and miss out on all the fun. That'll teach me to want a good night's sleep!

Vix moves to hex 43. She also decides to give Lorekeep a rest using her weapon.

theHodrod 05-29-2007 06:23 AM

Has there been any shrinking in this one? Seems like I must have gotten them all from the last one and this one.

resiz3d 05-29-2007 11:41 AM

Vixen searches the base of the mountain, searching for more of those greek-like artifacts and finds one! A statue of Zeus it looks like. You pick it up and are filled with power, you grow to 15'11.

You call down the lightning bolt ability you received earlier on Lorekeep.

HodRod: there will be some, but they will be caused by player weapons only. Last game I thought it was very un-fun for a player (like yourself) to randomly hit a shrink several times. (but correct me if Im wrong folks)

Melkorios 05-29-2007 01:24 PM

Since I can move two spaces now, I'll go ahead to 35.

SinisterTwin 05-29-2007 04:26 PM

Quote:

Originally Posted by Kricket (Post 88537)
HodRod: there will be some, but they will be caused by player weapons only. Last game I thought it was very un-fun for a player (like yourself) to randomly hit a shrink several times. (but correct me if Im wrong folks)

I don't think it's necessarily a bad thing to throw in a few booby-traps (aside from the player weapons), just to put a little fear into the players. I think the biggest drawback to the first contest was the quantity and severity of the shrinking potions. I have to admit, though, that HodRod suffered a great deal of random chance in that game also.

resiz3d 05-29-2007 05:07 PM

I'll see how things go this game and adjust things if they need it for the 3rd.

The next day isnt starting yet, waiting to hear from a player on something. So hang tight.

BlazingBarrager 05-29-2007 10:48 PM

I just hope I get to play again. I enjoyed the first game and this game seems even better.

LK 05-31-2007 06:54 PM

Hmmm. I responded to Kricket (it was me!) but it looks like there's a problem.


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