Quote:
Originally Posted by aprilchange
That works a treat, looks like ill need to upgrade to poser 5 if this is what you can do with the models
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I'm using Poser 7, though I think Poser 5 could do everything needed to produce this animation. In fact, I think Poser 4 might be able to do it too, if you had those character models.
In short what I did here:
file->import ( adult figure geometry from : Runtime : Geometries : DAZPeople : )
object->load morph target ( each of the other figure geometries )
add textures
animate the morphs
For this to work, the OBJ files in the geometries section have to be meshed the same (the DAZ 3rd gen models are). And note, the imported mesh CANNOT be posed -- it's just the mesh in its zero pose. There is no straightforward way to have a character who can both morph like this and be posable.