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Unread 11-12-2008   #24
qwertyas
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Re: Free World of Warcraft

Quote:
Originally Posted by The_Nameless_One View Post
I sense a flaw in your logic.

You pay 75 canadian dollars, and expect that to cover the costs of development/production, the fees of the server setups and other machinery, the added bills to keep the systems running (electricity for example), the fees for the people working on keeping the servers running, the fees and equipment of the people developing the content patches that are regularly released.....and so forth.

Unrealistic is the name of the detected flaw.
Sure it can cover decent parts of development costs etc due to large scale.
What cannot however be covered forever is keeping servers running (replacing parts periodically), technician fees etc.....if you dont pay monthly.
In that case your 75 bucks would run out, servers would crash for good and you're left with no gametime.


Sure I dislike paying monthtly too, but at least I understand the principle that without this payment, the fees to run servers/techs and produce content-patches cannot be covered for more than a small amount of time.


(oh...and private servers are illegal and therefore suck and are process-forum-unworthy.)
Actually, I'm not a player of this game. But I don't like to have to pay more than the fee of the program to play in general. I mean, Bliz have SC and Diablo LOD II running and they don't ask a penny for the maintenance you talk about. And they haven't put those services for only a year or a few gamers! So why do it with Wow? Or any other games for that matter?

I'd actually like to see how much it cost for a compagny to produce said CD. If they didn't make a profit on selling the cd only, they wouldn't even produce it in the beginning.
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