Re: TF Flash Game the Second
A squirrel would not be hard and was something I've been considering for a while, so I'll add it to the list.
Since I have to update every version of the game so far in addition to pushing out the one new one, it will be a while, but it will happen.
Edit: Forgot to mention, when I first did the Cat stage, I did it horribly wrong, so I'm also re-doing it along with all of this. That's what's going to make it take a little longer.
You may not have noticed what was wrong with it, but I did, and so it matters a lot to me to get it fixed.
Edit: After working non-stop since I made this post, I finally actually got it working. Now it's just a matter of re-animating everything in the cat stage and re-coding every line that references the text file. In case you couldn't tell, this is sarcasm. The coding of the loaded external files was not supposed to take that long to do. The bulk of the time I foresaw this taking were in going over every instance where I reference the text file for the line of dialogue and adding in the check for the four images and moving the reference point for the text four lines over. That code was done in five seconds--it's just a matter of copying and pasting it everywhere.
But no, I spent all my time just coding the damn loader. Flash is the pickiest program on the face of the Earth. For example, I'm not allowed to use the tried-and-true _visible code when trying to determine which of the four options should be visible or not. Oh no. I MUST use the _alpha code. Of course, none of the tutorials or help files or code references mention this. I found it in an offtopic comment on the two hundredth thread I looked through for problems relating to importing images in Flash.
See, this is why things take me a long time. Flash is just the worst program ever.
Sigh. I'm going to bed. I can proudly say I'm about 10% done or so. I don't like to set times to expect things because all it takes is one night where I say "you know, I really have nothing better to do. I'll spend ten hours mindlessly copying and pasting things in Flash over and over again!" and I could do this entire project. I typically put about 2 hours into it a day. More if I'm on a roll, fewer if I hate Flash.
Last edited by monomonkey; 06-03-2009 at 06:15 AM.
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