Re: Announcement: Slimy Thief#1 - Welcoming Thieves
Thank you all guys for the review and valuable insight I'll put many of these in consideration.
Atomic: I don't which comic you're talking about. if it is the prologue you're probably right. In the #1 I got proof reading help. BUT I got to study this access language. I'd like my dialogs sounding exactly as they are in my mind.
joeman that's a photoshop filter, no secret. Traditional tones are too expensive
jbird I understand some of your points, I'm a fan of paper and hand-held collectionables. Virtual stuff don't seen to have the same weight. You press delete and *puff* a entire month of work is gone forever.
I pondered how much this comic could cost. Trying to balance between a monthly comic magazine and a paid website's exclusive monthly content. If you get as example expansioncomics you will see that this comic VERY cheap. If you go to a comic convention and buy indie comics you will see it still cheap.
Having a crew doing a comic only will get the comic done faster not more valuable. Also Lulu bites 25% for the hosting and store service.
I'm not ranting just showing the business point of view. Of course, I got to think something else if I want to make a comic with 80 pages. By my standard mathematical logic it will be impracticable.
thanks a lot
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