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Unread 09-27-2009   #7
tsokei
Process Fanatic
 
Join Date: Oct 2008
Posts: 345
Re: What Would Be Your Perfect BE Game

Quote:
Originally Posted by SabreX View Post
If you decide to make it in Flash, I'll race you to building one though! :P
Hahaha sweet, I'll let you know when I start if I'm doing it in Flash and we can race.

Okay so here are the features requested so far, in order of most requested then time requested. I'll keep a list like this for as long as this thread stays alive. Then if things go well I can start implementing features in this order.
  • adventure/exploration - 2
  • puzzles - 2
  • additional processes (gts, ag, hg, lg, etc.) - 2
  • movement changes based on breast size - 2
  • altering others - 2
  • RPG stats focus on one area means process in another area - 2 ( if I end up stealing your cool idea, that is, Muhznit )
  • BE gun
  • effects are temporary but have residual permanent change
  • items affect you just by being in inventory
  • being too big means some areas are closed off
  • enemies have process powers to change you temporarily
  • some changes are stuck on you until you see a "healer"
  • effects on others are permanent

Other thoughts:

Sounds like multiplayer isn't really important. There is talk of "altering people around you" but it seems like everyone would prefer those to be NPCs. Is that right?

Thanks for your feedback and ideas, satistaspawn.

Also, supermikeman, care to elaborate on your thoughts on how a BE sim game would work?

For those that voted for Something Else- will you please post your ideas? I want to know what game type or mechanic you are thinking. If you don't post anything, I'll just assume you don't know yourself.

Finally thanks everyone for voting in the polls, it is very motivating to see this much support.

Last edited by tsokei; 09-27-2009 at 01:04 PM.
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