Quote:
Originally Posted by Cadell
Stealth could be fun too, shoot enemy guards with BE darts which serve both as a distraction and barrier. Traps reduce your ability to be stealthy with BE effects etc.
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Hmm... this could fit in with the earlier roguelike idea, maybe.
If we consider BE in a stealth game, reckon we'll need to think about the potential uses of BE as a distraction - either by drawing attention completely away from the player character, or by drawing attention away from what less obvious parts of the player character are doing.
Hmm... come to think of it, this second kind of distraction would be important in more social games, too...