Re: What Would Be Your Perfect BE Game
Mmm, I'd be careful around puzzle platformers. Sure, there's great potential, but poor puzzle design can ruin such a game.
Not that I'm saying no-one here could produce a decent puzzle, of course, just that anyone who makes the attempt should be pretty sure of themselves - and should get some careful playtesting and feedback before they release. It's easy to make a puzzle that's too difficult, or too confusing, or too frustrating, and not realise it because the solution seems obvious to the puzzle designer.
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