Thanks guys for all of the interest and I'm glad you are enjoying it.
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Originally Posted by crimson x
it would also be interesting if the different girls
were easier to develope in certain areas.aka girl a's hips take more weight than her chest,girl b is more balanced,etc.
then again,that might require that you don't have all feeding options off the bat,or that there are more options than currently given.
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I do have plans on having "different looking" girls to use. They would all essentially have the same personality, but will have different physical attributes; most importantly different body types. The current one is suppose to be an apple. I have a pear and hour glass one as well, but those still need tweaking before I'm willing to have people to test it out. As you suggested the body types determine the concentrations of weight gain.
Quote:
Originally Posted by Metatron
Not bad. here are some things I think could help make it even better
Things to attain- It just seems like I have everything with me and there is no real rhyme or reason for the sandwiches/drinks/potions. I know they have certain characteristics and they expand certain parts but did I need all of them at once? In the furaffinity game if I wanted the character to lactate I would buy the milk pumps and get the milk potion from the cat village. Possibly the character would have to work to attain money to purchase more fattening foods or devices to either make the subject more/less comfortable.
Subject fattened- I know its an early version so I am not really hung up on this but it would be interesting to see different girls. Either by hair color shape when starting out or willingness to the act of gaining.
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I have an actual "game play" system in mind that will give reason and restrictions. The basic idea is to get the girl "off" through feeding her so that she is willing to have some sexy time with you. The game play will basically be balancing her needs by feeding food that will keep her satisfied enough that the stimulant stays in her system but not too much to put her into a "food coma" and you miss your chance. The different foods will have different effects to that end and the potions will only be available after so many successes. Oh and there's no plans on taking the even outside the restaurant or the current event happening in the game. It's a self contained one shot deal at least for this project.
Of course, these ideas are subject to change.
EDIT: I found out the game failing problem guys. Get the new Version 0.20a on my link above. Sorry for the issues!