Re: Anyone try "BRINK" yet?
Hunh? male and female models taking 2x the time and energy?
I'm not sure what programming school you heard that from, but streamlining clothing has been around for a LOOOOOONG time. Every Play.. uhm.. I don't know... World of Warcraft?
All their clothing is malleable. They don't have different clothing for different genders, All clothing works on all genders. Why? Because of stretch mapping. (not its technical term but eh..) The equipment then scales up and down depending on the size of your character. A Gnome can wear the exact same equipment as a Tauren thanks to this.
All they have to do is put a bit of effort to make it work with higher definition models, then they just have to start making clothing after the original designs are through.
As games have progressed, they invent new applications and programs that do most of the dirty-work for the programmers.
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