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Unread 08-11-2011   #23
Muhznit
The Magical Mammary Man
 
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Join Date: Jul 2006
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Re: Brainstorming for Cow Girl Flash Game

Quote:
Originally Posted by Shinigamis Past View Post
Thanks to your ideas I've got quite a few concepts floating around in my mind.
Tackling the cow girl anthro bit I'm liking the idea of a scale between being completely human, and a max anthro amount. How cow like the max anthro will be is debatable still. But what I can see is the role filling that the scale can provide as going further one way down the scale can unlock stat limitations and abilities, while at the same time restricting others. The one I have in mind now is if we have a administrator cow girl, the more human like she is the higher her max intelligence can be making her more effective. For a farm hand, the more cow like she is the stronger she can be increasing her constitution stat abilities to help do generic farm work.
Once I get around to writing down the specific roles we should use, we can tune this system better.
Ah, but now you run into the problem of aethetics vs. stats. What if someone wants a cowgirl with the whole furry package and she does nothing but administrative tasks while lying on her two pairs of beach-ball sized tits?
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