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The Process Forum - View Single Post - Brainstorming for Cow Girl Flash Game
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Unread 08-25-2011   #10
Kelberon
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Join Date: Jan 2006
Posts: 22
Re: Brainstorming for Cow Girl Flash Game

I have to admit, I'm not sure how running a farm like a business could have worse connotations than outright owning the cowgirls there. But as for items that change their stats, I think that while changing their lifestyle makes sense, players will probably have an easier time keeping track of concrete objects they give to the cowgirls. So I wouldn't count those out as an option.

As for size restrictions, that's a matter of personal taste...so maybe having that as an option in the game would be a good idea, so those who prefer things to stay more realistic (in a relative sense) can toggle that when they start a new game, and don't have to worry about it again. Then others who don't care as much about realism can leave it as is, and make things as crazy as they want. Or vice versa.
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