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Originally Posted by lordsathien
Werewolves are in red and green and their changing isn't entirely controllable (yay?). If I recall things correctly, at the beginning of each upkeep, if no spells were played during the previous turn the Werewolves transform into their Human or Wolf (I'm assuming there are some Wolf <-> Werewolf cards, it'd be kinda lame to just be Human and Werewolf) form. And the other side says if two or more spells were played on the previous turn, they transform into their Werewolf form.
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Actually, the Werewolves work like this:
- Starts as human;
- If no spells are cast on the last turn, they transform into Werewolves;
- If the creature is a Werewolf and two or more spells are played on the last spell, the Werewolf reverts to human.
Some transformations are more controllable, like mana cost or effects. However, the controlled transformations may lead to more power, but at a cost. For instance, Clustered Youth's transformation is more powerful, but chips away 1 life at each of your upkeep. Or in the case of the "Dr.Jeckyll" card, the transformed form had insane power, but very little toughness.
Some of those transformations, you can't transform back from, so it can bite you in the keister if you're not careful. Garruk is one of those examples...
Quote:
Originally Posted by Tharakaos
Oh man, this actually sounds super awesome, I used to play a lot of Magic as a kid and this seems like a really cool gameplay twist.
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It's not the first time they do that. In the Kamigawa set, some cards had two forms on the same side, so the card was flipped one way or the other to represent the creature. This time, they just decided to make a full card on both sides of the card.
You might need to buy card protectors for those...