free hit counters
The Process Forum - View Single Post - The Gynethrope (Offsite)
View Single Post
Unread 11-10-2011   #51
Reif
Frequent Poster
 
Join Date: Oct 2006
Posts: 223
Re: The Gynethrope

Just a thought, but something I haven't seen done before would be a man being slowly lowered into a vat or pool of liquid which he clearly knows the purpose of. I would think that would be a fairly simple scene to animate (minimal props and relatively minimal X & Y axis movement by the model).

Another idea, and you might not have the props to do this, is I've never really seen a TG take on the whole "most dangerous game" scenario. The amount of movement needed in the scene would be fairly high but you could have a hunter chasing after a fleeing man firing whatever projectile you have props for with pieces of the man's body changing as they get hit.
Reif is offline   Reply With Quote