Re: The Elder Scrolls V: Skyrim
Indeed, I included a guide to getting farther zoom-out with Macromancy as well. As for the scale limits, I've actually accidentally overcome that as well - Macromancy uses an SKSE function, NetImmerse.SetNodeScale, in its scripts which directly resizes the model instead of the NPC, and which isn't subject to any arbitrary limitations. It has some glitches gameplay-wise but overall works like a charm.
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