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Unread 04-12-2013   #5
morwalugi
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Join Date: Jun 2007
Posts: 463
Re: New Animation From Gryf: Weresnake Transformation

Quote:
Originally Posted by gryf View Post
Although I've done some FX work professionally, this animation was done on my laptop using Daz & Carrara software, which is basically hobby software. The daz range is good in as far as it's affordable and also has lots of pre made elements. The snake and woman were pre made although I resurfaced them. The transitional forms were remodelled aspects of either the woman or snake model fed through zbrush.
( Good enough openning )

So why haven't I used DAZ/Poser software for something like
Public Cel Animation version 1 ?

My drawing learning curve included drawing RL people/places/things which
meant by 2006 I was quite capable of drawing my own buildings,furniture and scenery.Hence DAZ's pre-made elements held no attraction for me.

At the same time my Youtube videos were producing marketing results
and it seemed likely any labour intensive DAZ animation I produced would
yield similar dismal results to Frost Fang,which was a labour intensive
dud.

I'd say the best animation I've ever done is a 36 second quikkie
made of perhaps 50 to 99 cels,called <The Wreck> ,which although
likely something the TF Community would flame,has within it the seeds of
greatness.Economical to produce,has a plot,larger than life characters,salvation,drama,angst,tragedy,a great speech by the Mousetrap Goddess Histh,dragons,humans,tf,a sinking 'Titanic',a dark and stormy night,
pilgrims,a island cut off at high tide,Gaslight fantasy and Guitar Gerie
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Last edited by morwalugi; 04-12-2013 at 11:50 AM.
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