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Unread 05-09-2013   #15
Snowglare
Process Master
 
Join Date: May 2005
Posts: 886
Quote:
Originally Posted by Valeyard Vince View Post
But beyond the growth and expansion sequences... the story made no sense, the characters were nonexistent (or at least inconsistent), and a wide variety of random sub-plots pop in out of nowhere.
Well said. The art would have been serviceable with a good enough story. What we got was a mess. Characters spouting non sequiturs, precious little explanation of anything, nothing to hook into on a superficial level.

So many missed opportunities. The best part, in my opinion, was the flatchested nerd busting out. This would've been much better if we knew anything about her, if she reacted with any sort of emotion, and if someone in the story treated this like an event, like something had happened. The whole thing reads like a dream, stream of consciousness that's quickly forgotten because it has no effect on anyone supposedly involved.

It was a worth a look for free, though, and I'd put the story and art both slightly ahead of Dream Girl, simply because the former's less offensive and the latter is a refreshing change from Portal's sameface. Not that this artist has any more range; it's just a different face.
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