free hit counters
The Process Forum - View Single Post - Brainstorming for Cow Girl Flash Game
View Single Post
Unread 08-19-2013   #221
CuddleBeam
DO THE IMPOSSIBLE
 
CuddleBeam's Avatar
 
Join Date: Dec 2012
Location: Spain
Posts: 872
Re: Brainstorming for Cow Girl Flash Game

Quote:
Originally Posted by Metatron View Post
I am setting timers right now but it is rather tough keeping track of all the parallel processes and events. It uses ruby to advance the game further than which to most is a rather obscure language.
Happens to me too. The best way I've found to code something and not get lost while doing it is simply coding a big ol 'chunk in one sitting. You might have to code for some hours, but you'll get it done properly and effectively, since the ideas are fresh in your head and everything just bubbles forth.



...The combat part is interesting. How does it work? Why is it relevant in-game?
__________________
Thank you everyone!


My Deviantart: http://cuddle-beam.deviantart.com/

Last edited by CuddleBeam; 08-19-2013 at 08:02 AM.
CuddleBeam is offline   Reply With Quote