Thats actually quite an important point. Thanks for telling me about it.
In the case I raise less than the goal, I would still release the game, but with less features, proportional to the amount available.
For example:
7500=100%: all features, full depth, full detail.
2500=33%: Less quests, less detail, but still a game.
I'll update the campaign with this issue. its important, and I'm glad you pointed them out. Thank you, King

However, I'm confident I'll reach the goal on time. After 24 hours, I raised 230 euros.
230e * 42 days = 9660 euros, which is well above the goal.
However, for that to become a reality, I'll need your help. Every bit counts a lot!
Edit: Added this to the campaign page in the FAQ
" The goal is for the 100% game, full questlines and full characteristics. If the goal isn't reached, the game with content proportional to the raised amount will be released."