Quote:
Originally Posted by odysseusut
I'll never support another Indiegogo ever again. I only support Kickstarter campaigns now. The fact any funds committed are taken whether funding goals are met or not, has completely turned me away from Indiegogo
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On one hand this can be a frustration..... on the other this has allowed one of my favorite studios to still make what would prove to be one of my favorite roguelike games despite not meeting their actual goals thanks to having got 'just enough" to at least get basic development started even if at a disminished cost meaning that the rest had to be made into DLC.
Ultimately, they kind of pulled the literal reverse of the stereotypical cliché crowdfunded game stories: While others raked hundred of thousand of dollars only to deliver failure.... these folks without even reaching a much smaller goal than most of these other teams still continued development(at no small cost to themselves, their studio almost biting it to release the game) with what little they got thanks to indigogo's policy to ultimately release what could be best described as a budget-priced success.
Though admittedly... we're still talking about something much more mainstream(a roguelike game) than a werewolf short centered around the idea of a woman transforming into a werewolf.
I'm not saying it couldn't be pulled off.... but that's something that'd need to be presented by a more notable person than someone in the "community".
Though, still, said game is why I'd be hesitant to diss indigogo's policy because otherwise some of my favorite indie devs might not exists as a studio anymore.