Re: How profitable would a Patreon be for a TF artist?
I feel like this entire thread pretty much misses the point. If you want to make money, go to Wall Street. It has always been rather difficult to make a lot of money from art, especially when starting out. If you're saying already that you've lost your passion and would only do it for the income, then I'd tell you to just get a regular job; which will probably get you more money for less hassle and time invested. And even more so when you're talking about a niche community, such as the TF community.
On a side note; maybe as a bit of a discussion topic, I find it interesting that you say that you find commissions to be too competitive, while I think that Patreon is even more competitive. Basicly with Patreon you're asking people to 'subscribe' to you as an artist, without them even knowing what's exactly coming. With commissions at least your customers will have in mind what they'd like to see from you and probably have sought you out specifically for their project. Of course there's the deal of image and reputation along with that, but I feel like for Patreon that's even more important. I personally don't have a Patreon, so most of this is speculation, but I can more easily imagine a person taking a gamble with an artist they don't know for a commission, that a person just subscribing to a random patreon. Again, mostly speculation, but I'd like to know what other people think about this topic.
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