free hit counters
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Unread 05-19-2007   #2
resiz3d
I draw 'em tall!
 
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Join Date: Jan 2006
Posts: 1,865
The Goal
The first player to reach the height of 50' AND reach the "Exit" hex will be allowed to live. For the rest, their devices explode taking their heads with them.

Movement
You can move across the island 1 hex at a time at first, but the taller you get, the more hexes you can move across. there are 6 sizes.

00' to 09'11" GTS rank 1, move 1 hex.
10' to 19'11" GTS rank 2, move 2 hexes.
20' to 29'11" GTS rank 3, move 3 hexes.
30' to 39'11" GTS rank 4, move 4 hexes.
40' to 49'11" GTS rank 5, move 5 hexes.
50' and above GTS rank 6, move 6 hexes.

Kicking
Also, if you are next to a player and are higher ranked than that player, you can KICK them into a different hex, or even outside into the water. The # of hexes they are moved is based in the difference of rank.

A Rank 2 kicking a Rank 1 is only a 1-size difference, so they move 1 hex.
A Rank 4 kicking a Rank 1 would kick them 3 hexes over.

This can be handy by kicking them into areas which are already visited, and no longer give any benefits.

You can only kick 1 player per game-day.

Weapons
I've also attached a JPEG of how weapons and kicks work within the hex system.
Radius based weapons have a diminishing effect, losing power the farther out someone is from the center.

A word on weapons and items: You can only carry ONE at a time! (unless you get a backpack, then you can carry two). If you land on a hex with a new weapon or item, it's your choice to swap it out or keep your old one. If you swap, I will randomly place the old item somewhere on the map.

When you land on a hex which has a weapon, you can use whatever weapon(s) you're carrying, and whatever weapon the hex has provided.

Using a weapon does not take up a turn. (unless noted). But if you leave that hex, you must leave one weapon behind (unless you have a backpack).

When you choose to use a weapon on someone or kick them, I go by their locations on the map at that time. So if I see a post saying "I shoot soandso" and the next post says "I move out of the way to hex XXX". That move to the hex may not happen, depending on the kick or the weapons specific ability.
Attached Images
File Type: jpg weapons.jpg (87.4 KB, 291 views)
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Last edited by resiz3d; 05-25-2007 at 05:58 PM.
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