...exactly. You rolled a paladin specifically to play a healer right? How many people do you think rolled a paladin expecting to play a paladin? You know, the type that instills fear in the hearts of evil gankers at the prospect of being owned, not the oddball cleric that basically out-lives everyone to death. Frankly, I found that boring.
I know some of you love the idea of fighting for five minutes where another class could get the job done in one. And I know some of you love your paladins because you could last forever in an instance helping your guildmates. But those of us expecting to get into fights found out the hard way that trying to do anything but healing (usually behind a bubble, natch) was a sure-fire way to gimp yourself into the ground.
I did the whole heal-and-fight thing with a Ret spec, I did the whole holy tank thing/reactive damage thing with a Prot spec. You know what I learned? WoW's paladin was not the class I wanted to play at all; I certainly didn't start expecting to play a healer. And after awhile, I quit the game altogether. I don't regret playing the game and in fact for awhile I really got into it... But the idea of grinding everything (and I mean flipping EVERYTHING) and spending all my time in the same damned instances every night just got lame.
Also, saying a paladin is the best healer in the game is a matter of perspective, especially considering a paladin's heal will either be slow or incredibly weak. Versus an intelligent opponent a paladin can be completely shut down rather quickly, the exception being the twelve seconds of almighty bubble. =/
Last edited by Atomic; 06-15-2007 at 11:32 PM.
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