Hi folks!
Besides rendering as many game images as possible before real people actually get to try the game, I'm also working on the first alpha build... I encountered a bit of a snag related to DateTime format compatibility between the Client and the Database when installed on a computer running on other date formats than #yyyy-MM-dd#
France is an example, they use #dd/MM/yyyy#...
But I found a way to make it work, and I've mostly fixed it already. There may be some few places in the code I haven't gotten to yet but I'm bound to get to them before August 1st.
That's right, you read it here first: Patrons will be able to experience the game engine starting in very early August! (Targeting August 1st obviously)
Read the full story on my Patreon page.