Quote:
Originally Posted by Calhoun
I played with this a bit, but unless I'm missing something (not unlikely) it lets you set it to SSH size, which is big and a decent size, but not beyond that. Teals' armor is by default set from big to SSH, so what we're doing with the skeleton lets you go beyond that. The model wasn't completely meant for it though like I noted before, and it does start to break down after 3x in some places.
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One of the recent updates to Bodyslide lets you manually enter numbers. If you do this, you can go past 100%. 1000% SSH is pretty big!
Bodyslide is really impressive, but the UI needs a bit of work, and (like you noticed with Teals) armor/clothing meshes scale very poorly past 100%. I don't use it, but I follow updates for it.