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Unread 12-14-2017   #42
Anahki
AAWIL fanatic
 
Join Date: Apr 2007
Location: Talbot Manor
Posts: 1,772
Re: Awil remake female lead rumor

Quote:
Originally Posted by howlingfan View Post
It’s not only being a good artist but also knowing how to cast and sculpt a body with plaster/latex in order to get the proper dimensions of the person being transformed. Years ago, I posted a behind-the-scenes photo (from Twitter) of what Rick Baker originally had planned for Judy Greer’s transformation in “Cursed,” a project we all depressingly know was taken away from him and handed to some no-name CGI studio that’s probably gone bankrupt by now. The reason why his version of the creature was so awesome (besides Rick’s practical-effects work always being top-notch) wasn’t because it was a great-looking werewolf or even female werewolf, but that it looked exactly like a Judy Greer werewolf. Again, the reason for this is because they cast her head, so the final result looked like her regular facial features stretched out to lupine form; it literally looked like the actress’ face morphed naturally into a werewolf’s maw in real life. This is the reason most TFs today suffer by comparison. Either it’s just CGI or they simply slap makeup on the actor and then replace him/her with some creature they found lying around the effects department. They didn’t take the time to actually do the work and cast the performer’s body, as they painstakingly did for “AWIL” and “The Howling.”

TLDR: Casting the body is key.
Yeah, I agree with that. Well, I prefer practical effects, but just because the reason the "normal" CGI sucks: every second of effects is painfully expensive so the way to cut costs with CGI is making the TF fast as hell. With practical effects, you expend initially a large sum of money, but after that time is not an issue, and you can even recycle some elements for further scenes (that's probably the reason behind the dramatic reduction on TF scenes in Bitten throughout the show).
Anyway, I need to comment that CGI can be as good as real stuff. I've heard that there is one studio in Los Angeles especialised in making digital 3D copies of human bodies ultra-realistic way. They scan the actor, and then the model can be animated, edited, etc. This is clearly useful when you need a younger/older version of the actor for a scene, or to replace a stuntman face by the one from the actor, just to name mainstream uses. Imagine what they can do with the scaned body of a female actress. Yes, a perfect werewolf TF as detailed as you wish. The problem: sadly it is horribly expensive, and only the big studios can afford it.
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