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Unread 11-12-2007   #15
erolunai
Process Fan
 
Join Date: Nov 2007
Posts: 33
Thank you as well,
Spoiler:
I'm testing out some movement sprites now, using a sprite sheet of a samus and renamon screenshots as examples, hopefully I can get some sprites set out sometime soon, and hopefully it won't take as long as I thought it would...
One of the very first traps is a de-digivolution trap that triggers if a jump is missed, causing the new viximon to get inflated
Some of the traps are a lot more X-rated than others though, so I'm a little nervous about how to get those drawn...
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