free hit counters
The Process Forum - View Single Post - Gallifrey Girls
Thread: Gallifrey Girls
View Single Post
Unread 06-26-2013   #25
Prof_Sai
Instigator
 
Prof_Sai's Avatar
 
Join Date: Aug 2005
Location: Earth, mostly
Posts: 5,870
Re: Gallifrey Girls

Well, the difficulty is the point for a sport like baseball, but for a tool, the point is to create something. I'm sure that someone could make a 3D program that was far easier to use then Daz without loosing any functionality. It's much faster now since I'm not using human figures, but still feels sloppily designed.

Another example: Why do lights have 4 sliders for their scale when none of these settings do anything? And then the important controls - intensity and spread angle, are harder to find. Also, I've just figured out that you can't have more then 6 (?) lights in your working view. Any more and you'll be left unable to figure out why your latest light refuses to illuminate anything.
Prof_Sai is offline   Reply With Quote