The community is not a joke. A lot of people have worked hard to do what I do and I, personally, take that aspect as an insult.
At the same time I realize that the misconceptions are there. People do not use slimy tactics. They use strategies. There is a huge difference in how ANY game is played competitively (for seriouslies) vs. casually ( for funsies).
I think IMO that is what makes smash stand out from any other game. We can have something like this where you can have items and you cannot. It is a great thing.
Depends on what game.
64 : Fox is a High tier ( Best 2 characters are Kirby / Pikachu )
Melee : Fox is a Top tier ( has bad match-ups vs Marth/Puff ( Who is actually top tier )/Falco/Sheik) Fox also can do bad vs mid tiers like Pikachu and C.Falcon, Mario, Doc, etc.
Brawl : Fox is mid tier. He has bad matches with MK ( top tier ) , Ice climbers, Olimar, Marth, Falco, GnW (IMO ), and DDD if I remember correctly.
Remember in any game play who you want. No one is telling you different. Our community THRIVES on character loyalty. Just understand that they might not have the tools to win a match items/no items.
The online for brawl was designed poorly. A lot of lag and just doesn't live up to other games online play.
We use several stages which include:
Final Destination
Smashville
Lylat
Battlefield
Yoshi Island
Frigate
Halbred
Castle Seige
Delphino
That is just off the top fo my head.
TBH FD is a stage that is "neutral" in people's eyes ( tbh though battlefield imo is the best stage ).
This is a matter of opinion but I will explain our rules simply as
2 out of 3
no items
some stages are banned and some are legal.
You can pick character
Those are the rules we play by. This is because
- 3/5 takes too long. Average time for a match is 5-6 mins for any version of smash.
- Items are , based on the frame data and a lot of factors, "random". This basically means that it does not test the skill of the player but is considered just a chance. There are HOWEVER Item legal events as side events that people enter. Those are fun. But that is our logic. We want the PLAYER to win not the item or stage or whatever is not the two players.
- Forcing players to pick random is a side event we also do. In major events ( Apex 2012 and Apex 2013 for brawl had 1000+ people ) it would not be fair to force others to roll the dice (which is something i mention just above here)
Go to my thread where I list links to my events and youtube matches. You will find that we are a great community and we actually have a great time.
Apex 2013 winners were
64 - Japanese player that uses Kirby
Melee - Swedish player that uses Peach
Brawl - NJ player that uses ZERO Suit Samus.
Thanks for listening.