Why do film makers not do any homework on practical makeup or social structure
Have seen the previews from a lot of these new werewolf movies that people are trying to get made and even some of the older movies are the same, its like the artists doing the sculpts have never even looked at a wolf or human anatomy before, like professional artists study anatomy to learn their craft it just seems so many of these amateur SFX think a werewolf is pointed ears, some glued on hair and contact lenses and thats a quality product.
Its always stuff like these spindly spider fingers that are twice as long as they should be, claws that are like these excessivly long catlike shape that are somehow razor sharp, they don't even get canine claws are for holding not ripping.
It even carries into how they design the skin , every werewolf looks like this half bald wrinkly potato thats dried out, canine and/or human skin looks nothing like that and the ears look like a world of warcraft night elf being stupidly long, stuff like that
Then in the social aspect both humans and wolves are both social pack based creatures yet they portray them as these extreme antisocial people, understanding a werewolf is the historical monster personification of rage/anger/lust with unbridled control, yet wolves in nature are patient and often cunning predators seems when werewolves are portrayed in movies they are mindless rage killers.
|