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#1 |
Frequent Poster
Join Date: Apr 2010
Posts: 166
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Pai-Quest RPG game
Hello! I would like to announce a community led game project. With your help i would like to make a game featuring some of our favorite transformation types!
Without further adieu, let me explain the basics. Story; You play Chichi Munehime, the youngest princess of the Kyon Kingdom. Chichi's 5 cousins Oppaiwa-dono, Momo-hime, Ketsu-hime, Kilei-hime, and kami-hime. Have stolen Chichi's points of beauty with the help of a powerful kitsune. Chichi must now traverse each of the 5 kingdoms in order to return her body to its proper beauty! Level themes. 1. Breasts, big ones. 2. thighs/legs 3. but, perfect round booty 4. general beauty/ possible bimbo looks/ face changes 5. hair, sexy sexy hair 6. crazy shit/ gientess/FMG/ Futa Gameplay ideas (please vote, by replying with one of the following numbers) 1. Athena/ Megaman -side scrolling action platformer 2. Zelda/FFA - top down action/dungeon crawl. 3. canabalt - side scrolling jump and dodge game. Gameplay features (By process of request numbers, the list will be grown.) 1. In-game expansions/sprite changes 2. in-game contextual damage - stripping/nudity 3. Alternate post-game costumes (NEW Game+) 4. megaman style upgrades/weapon unocks (I.e Oppaiwa gives you boob lactation lazers) If done as 2d platformer What I need to begin. 1A. Rpg Maker (anyone willing to share a mac version? Or to be the person who does all the implementation?) or 1B. Someone willing to code for actionscript/flash or teach me how. 2. Sprite artists! I can only do so much on my own! 3. BG artists, for the same reason 4. Music people! SFX are simple enough. 5. enemy designs. (each level should have 2 appropriately themed enemies the community should vote on the best. 6. the Kitsune queen design. I will design the 5 queens and chichi and do as much of the above as possible. For now lets get started with creating and outlining! This game should be FTP. and the goal should be to put it on android and pc. EDIT: Added initial sketch of chichi
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No more donation goals. Do so if you feel like it. DA - oppaiman.deviantart.com email - muneoppaiman@gmail.com Paypal for donations - muneoppaiman@gmail.com Last edited by Mune Oppai Man; 12-31-2013 at 12:53 AM. |
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#2 |
The Magical Mammary Man
Join Date: Jul 2006
Location: In my chair. ._.
Posts: 1,171
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Re: Pai-Quest RPG game
I'm honestly starting to lose track of all these people so quick to jump on the gamedev train. ('-' )
If you want to work with ActionScript, I'm probably one of the go-to guys for it on this forum. You'll want to start here, which will probably point you to here to download a free development environment for editing AS3. It's Windows only, though. If you want to develop AS3 stuff on Linux, you have some hoops to jump through. Mac.... all I can say is "good luck". Though I should mention that if you're planning to release on Android, you might be better off going with an HTML5 library, such as phaser.io. Haven't tried it yet, but /r/gamedev on reddit says it's similar to http://flixel.org/, which I had used before flashpunk. Melon JS has quite a nicely done starting tutorial for a basic platformer. The reason I suggest these is because Adobe AIR, pretty much the only way to make Flash apps for Android, runs abhorrently slow (at least on my Xperia Ion). But then again, who plays hentai games on mobile platforms? I sure don't. Anyway, I know just enough Javascript to write cute little bookmarklets that describe random bimbo transformations and a page that calculates results of fusing weapons in "Kid Icarus: Uprising", but it probably won't be too hard for me to get the hang of things. Inspiration, however, is another story. I have numerous text files with SHIT TONS of random bimbo game ideas/shenanigans, but it's been rather difficult coming up with a satisfactory game design that incorporates a good balance of fappability and interesting gameplay. I'm probably aiming too high (Think: Gunner-L/Milktank quality. His latest release, "Mighty My Master" is so good it's fun even without the hentai) I'm leaning towards 1: Megaman-style platformer. With a top-down zelda, AIs are easier to program, but there's a lot of spritework to be saved by opting for platformer, especially if you're considering expansions/clothing ripping In fact, might I suggest using this as a base and applying whatever appropriate curves to make it more "feminine"? Finally, one last thing. Regarding the "crazy shit" level, are you sure about that? It's generally best to work on aspects of a game you know you'll love and leave weird things (such as udders. Didn't you dislike udders?) to the modders.
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#3 |
DO THE IMPOSSIBLE
Join Date: Dec 2012
Location: Spain
Posts: 872
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Re: Pai-Quest RPG game
FTP? I'll help all I can, dispite I am quite sunk in work as it is.
Gameplay ideas (please vote, by replying with one of the following numbers) 1. Athena/ Megaman -side scrolling action platformer What I need to begin. 1A. Rpg Maker (anyone willing to share a mac version? Or to be the person who does all the implementation?): Yarrrrr, Matey! 2. Sprite artists! I can only do so much on my own! Put up a list with "art that needs to be done" and not only me but others can also just jump in and contribute. I'd like to help with this when I can. 3. BG artists, for the same reason. opengameart.org 4. Music people! SFX are simple enough. I can handle the music for you if that's OK. I know a couple of really good guys. The rest can be popped out from freemusicarchive.com 5. enemy designs. (each level should have 2 appropriately themed enemies the community should vote on the best. I can pop a few sketches 6. the Kitsune queen design. I can sketch her too I guess. |
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#4 |
Screwy Neko
Join Date: May 2005
Location: In the deep recessives of my manga mind
Posts: 2,989
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Re: Pai-Quest RPG game
1. Athena/ Megaman style would be good for this.
Only other thing i would suggest is maybe throw in some metroid type mechanics or maybe even throw in some rpg elements and make it metroidvania-ish. At first i was gonna say lemmie try somme spriting but i seem to drop the ball with the touhoumon project as i kept of forgetting taht i was helping with that X_X.. Most I can probably do is character concepts. |
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#5 |
Diabolical Hugs
Join Date: Jun 2006
Location: The pacific north west
Posts: 243
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Re: Pai-Quest RPG game
#1 Megaman style all the way!
I would love to help in any way I can though I don't think I can do any of the things you have listed... so... moral support?
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#6 |
Frequent Poster
Join Date: Jan 2006
Posts: 398
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Re: Pai-Quest RPG game
1. Athena/ Megaman -side scrolling action platformer
LOVE the idea by the way ![]() I'd be happy to contribute music if you need. Have done quite a bit of stock music.
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#7 |
Frequent Poster
Join Date: Mar 2013
Posts: 179
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Re: Pai-Quest RPG game
I would play this game. As long as its free and full, not like those Meet n' F(bleep) games on other sites.
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#8 |
Frequent Poster
Join Date: Apr 2010
Posts: 166
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Re: Pai-Quest RPG game
Hey everyone I will have an update tomorrow or tonight!
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No more donation goals. Do so if you feel like it. DA - oppaiman.deviantart.com email - muneoppaiman@gmail.com Paypal for donations - muneoppaiman@gmail.com |
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#9 |
Frequent Poster
Join Date: Apr 2010
Posts: 166
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Re: Pai-Quest RPG game
Here is sprite form Chichi!!! Well, a rough version anyway
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No more donation goals. Do so if you feel like it. DA - oppaiman.deviantart.com email - muneoppaiman@gmail.com Paypal for donations - muneoppaiman@gmail.com |
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#10 |
Process Master
Join Date: Oct 2005
Posts: 742
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Re: Pai-Quest RPG game
How about an idea from megaman, the basic attack is firing milk from her boobs, charging the shot causes her tits to swell more and more and fires out a more powerful shot of milk that can decapitate ninja?
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#11 |
DO THE IMPOSSIBLE
Join Date: Dec 2012
Location: Spain
Posts: 872
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Re: Pai-Quest RPG game
I like this suggestion, however since lactation isn't my main thing, it would be very uncomfortable/awkward to see milk shoot all the time. I think it would be very appropriate as a "obtainable" power though.
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#12 |
Childhood Corruptor Lv.9
Join Date: Mar 2007
Posts: 467
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Re: Pai-Quest RPG game
Incredibly sorry for the delay.
Anyway. While I'm picking 1. for gameplay, this really changes your game depending on what you mean. I'd take more from the Zero series and have two "weapons" being easily your permanent setup if you don't like using weaknesses. With your two main preferences for "weapons" change her appearance. Like saaay if you're keeping sword and hook, it would keep whatever is added to it as a subweapon more proportioned. She would be jutting out with boobs but they would more be super wide than the monsters they would be with as a bimbo. Having her instantly swap between say a super jiggly boob'd dancer with fan with the sword hook. This lets you hopefully keep your preferences the whole way through as you unlock them. Another thing to do is to make a "surprise" revenge arc with your cousins getting back their endowments through someone else and have completely redone boss battles, so the game length isn't too short. Another thing to make things more dynamic aesthetically is to maybe give Chichi a leotard that rises high to show off her bare hips and shorts instead of the crop top and traditional underwear. Makes her design more flowing and its easier to draw right! |
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