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#37 | |
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Join Date: May 2005
Posts: 5,865
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#38 |
Process Fan
Join Date: May 2007
Posts: 40
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Sutibaru's right. You'll learn a lot more, a lot faster if you start with the good ol' human form. That's not to say stop doodling anime or cartoons or whatever other stylizations you'd like, but don't stop with the realism. Everything else is derived from that.
Also: books are nice, and help you learn a few tricks and terms and occasionally techniques. But nothing will ever top just looking at something or someone and drawing it. In my experience, you learn more in a single life art session than in a whole book, and your hands are learning it as well as your head. |
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#39 | ||
super saiyan andy warhol
Join Date: Apr 2006
Posts: 9
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You're essentially learning how to draw from a 15-year-old girl, who learned how to draw from watching anime. You really want that as a starting point? So my advice to you would be to ditch anime for a bit, and come back to it as a stylism once you've got actual realism down pat (or better yet, find your own style- anime's extremely overdone). Hard shit, but you have to have a pretty solid bedrock if you wanna go far. And one more thing, no matter how "rude" criticism may seem, it's still criticism, and you can still learn from it. Peel away the layers of meanness that accompany any critique of your work, and you're bound to find something that can help you. It doesn't really matter if it's constructive or not- if they don't tell you how to fix the flaws that they point out, you figure it out for yourself! That, in itself, is another part of improving as an artist. |
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#40 |
cafe' barista mista
Join Date: Apr 2007
Location: TN
Posts: 322
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its rules yo,no bfore and only after doesnt speak for process,sorry man,nothin...
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#41 | |
Screwy Neko
Join Date: May 2005
Location: In the deep recessives of my manga mind
Posts: 2,989
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