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#1 |
BUSTed Photographer
Join Date: Sep 2012
Location: Seattle
Posts: 9
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Hello!,
I'm Aliecia Lionheart, Ali (Ally) for short ^^. I have noticed recently or rather shortly after I joined that there wasn't a thread concerning a great amount of what this Forum loves. That being the Busty community of Second life. we are constantly 'growing' in so many ways be it our clothing options or clubs or hell even our own publication promptly titled BUSTed. I would like to account most of the events here for those who haven't thought about joining or who missed out. As a token of good faith here are some photos I have taken. |
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#2 |
I'm not excited.
Join Date: Apr 2006
Location: Viewing the stars of the future.
Posts: 944
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Re: Busted, The art of Second Life's busty community
Ah, I see. All you have to do now (to appease the more.. persnickety forum-goers) is to make a sequence of a single character with small, medium, then large breasts to include in the collage there. The reason I say this is because then it would include "expansion" which has been a sticking point for a few photo collections in the past. Started some pretty long arguments too >.<;
So I'm just giving you a heads-up on how to bypass that drama and have a better first experience posting! |
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#3 |
BUSTed Photographer
Join Date: Sep 2012
Location: Seattle
Posts: 9
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Re: Busted, The art of Second Life's busty community
Thank you very much for the insight. I will be in the process of doing that tonight.
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#4 |
Chronicler of Dreams
Join Date: Oct 2008
Posts: 1,602
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Re: Busted, The art of Second Life's busty community
Now, out of curiosity, since I've considered SL before - do those looks require a mod or something similar? None of those appear to be strict in-game shots based on the screenshots I've seen before.
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#5 |
BUSTed Photographer
Join Date: Sep 2012
Location: Seattle
Posts: 9
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Re: Busted, The art of Second Life's busty community
Yes and no is the proper way to answer that there is no direct mod outside to make your AVI look like that. Your AVI has multiple attach points for items you purchase such as clothing or accessories. The bust is one such item. So in a idea it is a mod to the AVI but not the game. You are correct these were taken in game the character removed from a blue screen then cleaned up and blended into the new background.
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#6 |
Frequent Poster
Join Date: Mar 2006
Posts: 374
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Re: Busted, The art of Second Life's busty community
I don't think this computer could run Second Life...and even if it had the power to, it heats up too fast when I'm playing games and can shut off unexpectedly. I can't even play Minecraft for very long.
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#7 |
BUSTed Photographer
Join Date: Sep 2012
Location: Seattle
Posts: 9
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Re: Busted, The art of Second Life's busty community
Awe sweetie that really sucks well at least you can still browse the internet ^^ thats always a good thing
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#8 |
I'm not excited.
Join Date: Apr 2006
Location: Viewing the stars of the future.
Posts: 944
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Re: Busted, The art of Second Life's busty community
Oooh... my last computer did that quite a bit, it was a laptop though and I got it a coolant pad to keep it from emergency shutdowns (which happens when the heat level inside goes too high). Minecraft is also incredibly resource intensive for what it looks like. I could run World of Warcraft easily, but Minecraft would overheat the computer. Possibly Second life may work the same, you never really know till you look at the minimum stats for a game.
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#9 | |
Master of Light and Dark
Join Date: Jul 2012
Location: The far reaches of the galaxy
Posts: 314
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Re: Busted, The art of Second Life's busty community
Quote:
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#10 |
The Magical Mammary Man
Join Date: Jul 2006
Location: In my chair. ._.
Posts: 1,171
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Re: Busted, The art of Second Life's busty community
In addition, Minecraft wasn't exactly programmed with efficiency in mind. It was a little indie game that got rapidly popular beyond the original programmer's expectations. Mods like Optifine had to step in to provide the necessary memory and rendering tweaks, and eventually other programmers jumped in to add new features with efficiency in mind.
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#11 | |
This is a user title.
Join Date: Jan 2006
Posts: 383
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Re: Busted, The art of Second Life's busty community
Quote:
That said, Minecraft is indeed known for being less-than-optimal in its actual coding. There's no arguing that, for certain. That said, my apologies for further derailing the topic at hand. To be relevent here, I'd like to say I've seen some pictures of things done in SL over at chounyuu.com and I have to say it's impressive what they can pull off given the apparent limitations. We're talking some seriously huge knockers, here, and clothing that still manages to look decent on them. I have to wonder how they get around in-game sometimes, or if they just pose with the larger sizes. Last edited by AhziDahaka; 10-10-2012 at 04:45 PM. |
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#12 |
BUSTed Photographer
Join Date: Sep 2012
Location: Seattle
Posts: 9
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Re: Busted, The art of Second Life's busty community
Lol ive posted there many times and all the girls that post I'm good friends with in world and yes the sheer size some of them reach even drops my jaw and I've gotten pretty big. I have a sequence in mind that will take place with a friend I just need to find the proper poses to make it work properly.
As for minecraft for something so dang simple it seems to cause a ton of problems. But being based on java I dont fully understand as to why that would matter I can understand if based on flash |
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