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View Poll Results: What would be the perfect type of BE game? | |||
Platformer |
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60 | 10.42% |
Shooter |
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56 | 9.72% |
RPG |
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342 | 59.38% |
Puzzle |
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56 | 9.72% |
Stealth |
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37 | 6.42% |
RTS |
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23 | 3.99% |
Flight |
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10 | 1.74% |
Sim |
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151 | 26.22% |
Adventure |
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177 | 30.73% |
Something Else |
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32 | 5.56% |
Multiple Choice Poll. Voters: 576. You may not vote on this poll |
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#49 |
Rubber Duckie
Join Date: Mar 2006
Location: Piru, CA
Posts: 92
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Re: What Would Be Your Perfect BE Game
An RPG-style game akin to Princess Maker or Monster Rancher, where you pretty much treat the character like a pet and manage their activities, feed them, and manage their lives, with character personality thrown in, too, to make things interesting and have secondary characters appear to offer items or services, or to "provide extra training" which may/not be good.
There was some Japanese game where you clicked on buttons and attempted to get different body combinations to unlock new images, but it lacked actual process and each game session felt very short anyway. Whether or not it's 3D? I don't think that matters, but 2D definitely opens up the boundaries for bizarre sexual situations that would simply require quadruple the effort to reproduce in 3D. |
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#50 | |
Frequent Poster
Join Date: Nov 2007
Location: In the woods, hunting the Jersey Devil
Posts: 346
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Re: What Would Be Your Perfect BE Game
Quote:
Examples: Western G Metric G
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#51 |
Hell's MC
Join Date: Jul 2006
Location: ~Underwater
Posts: 539
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Re: What Would Be Your Perfect BE Game
I had to put flight, just to see what the hell kind of BE game would possibly have that as its main apparatus
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#52 |
My shoes are untied, too!
Join Date: Feb 2006
Posts: 654
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Re: What Would Be Your Perfect BE Game
Propulsion by milk. Fill up at a dairy station, use milk rockets to fly around and fire Calcium Missiles at incoming boob pilots, but don't get too small! You coudl run out of fuel!
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#53 |
Custom User Title
Join Date: Apr 2008
Location: Canada
Posts: 679
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Re: What Would Be Your Perfect BE Game
Stealth could be fun too, shoot enemy guards with BE darts which serve both as a distraction and barrier. Traps reduce your ability to be stealthy with BE effects etc.
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#54 | |
Process Fan
Join Date: Dec 2006
Location: Some city somewhere
Posts: 74
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Re: What Would Be Your Perfect BE Game
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If we consider BE in a stealth game, reckon we'll need to think about the potential uses of BE as a distraction - either by drawing attention completely away from the player character, or by drawing attention away from what less obvious parts of the player character are doing. Hmm... come to think of it, this second kind of distraction would be important in more social games, too... |
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#55 | |
Process Fan
Join Date: Dec 2006
Location: Some city somewhere
Posts: 74
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Re: What Would Be Your Perfect BE Game
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Armour would also be interesting. I mean, would it have sizes? Would the ol' 'naked invulnerability' armour rule be advisable? And would durability be affected by size changes? I could easily see a whole bunch of new armour enchantments existing... |
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#56 | |
Process Fan
Join Date: Mar 2007
Posts: 42
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Re: What Would Be Your Perfect BE Game
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This would be great as a BE friendly sim. Maybe for that extra adult orientation, you could be a pimp training your girl, or even multiple workers... |
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#57 | ||
Tiny Lesbian Cat approves
Join Date: Jun 2006
Location: Still moving forward.
Posts: 15,969
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Re: What Would Be Your Perfect BE Game
...with all this talk of RPGs and BE, and the fact that I've been playing my PSP FFVII like it's the very thing I need to live lately, all I can think of is BEVII: Advent Chest.
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#58 | |
Process Fan
Join Date: Dec 2006
Location: Some city somewhere
Posts: 74
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Re: What Would Be Your Perfect BE Game
Quote:
That said, the idea of controlling multiple girls has some potential. It'd help keep things interesting if the simulation wasn't very complex, and it'd be cool if the girls could work together to achieve a goal - or just interact as part of their development and upkeep. On the other hand, if taking care of a single girl was already involving it might end up making things annoyingly complicated, and it'd make scaling difficulty of tasks tricker unless some cunning design came into it. (EDITed shortly after original post) Last edited by Tinn; 10-26-2009 at 02:15 PM. |
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#59 | |
Process Fan
Join Date: Dec 2006
Location: Some city somewhere
Posts: 74
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Re: What Would Be Your Perfect BE Game
Quote:
I'd like to add that two-dimensional art is more forgiving. Most of the time, 3D has to actually make sense - at least if the viewer can see it from multiple angles - whereas 2D can have implausible geography, wierd perspective, inconsistant proportions and, if done deliberately and well, can look good regardless. Also, with a few exceptions, I find that the fact that a bit of art is 3D tends to distract me from the content a little. It's probably just me, but I find myself looking for obvious polygons and unbevelled edges and depthless planes and whatnot. |
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#60 | ||
Big fan of BE
Join Date: Apr 2008
Posts: 4
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Re: What Would Be Your Perfect BE Game
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As far as platforming and puzzles go, the idea of a character being able to change their breasts in different ways to get around comes to mind. Use an item to make them large and heavy to go through a damaged floor to the lower level of a dungeon, or go with a helium style BE to float up to higher levels. All right, so that sounds a lot like A Boy And His Blob, just with lots of big boobs. |
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