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Unread 06-25-2013   #8
maxer1
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Re: [MMD] Ariane BE

Quote:
Originally Posted by Ryu_Knight View Post
so is one of them a full download or do I need to download a bunch of seperate files?
For MMD I just use the MikuMikuDance(64bitOS Ver). Of course, get the MikuMikuDance (DirectX 9) version if you don't have a 64-bit version of Windows. Ignore the older Multi Model edition, all the newer ones can handle multiple models I think. You may also need the various Visual C++ runtimes listed below it plus the DirectX 9 runtime. I believe the basic download comes with one model and a sample project. You'll find more guides and tutorials for MMD, its a bit more popular.

For MMM, the basic download will get you the bare basics. Be sure to install .NET 4 even if you think you have it. They update that thing fairly often and I'm not certain the exact version MMM needs. The plugins tab on the left column will get you some nice shaders made specifically for MikuMikuMoving since the standard FX from MMD are not yet compatible (he's working on it).

Both can handle PMD and PMX models although load times vary between 32 and 64 bit version on the high poly count models. 64 is a bit quicker. Also, I love the timeline editor in MMM, it just seems to flow better for me. I can play around in either but it feels less headache inducing in MMM. Projects are not transferable between the two programs, they each have their own format. The can share motion data though using the common VMD format.

Sorry to ramble on, wanted to be thorough.

Bonus note, for anyone looking for more of Silo9/vxaq3939's stuff, here's his NicoNicoDouga page: http://www.nicovideo.jp/mylist/25667939

Last edited by maxer1; 06-25-2013 at 05:58 PM. Reason: Bonus
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