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#11 |
Frequent Poster
Join Date: May 2007
Posts: 309
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Re: Relitivly new mod for Oblivion
Ok well after doing some digging i found this its a scrip to do in game growth and size spells i found over in the old posts in GC that has self growth and shrink spell , a target grow and shrink spell and a absorbe target size that dose nto return the npc back to normal size .
step1 drop .esp file into your oblivion/data folder step2 start the launcher , select data files click on the size spell file and make sure its checked . also check to see how many of these plugs your are running like i have 9 which will be a need to know number later. step3 when selecting/ highlighting the spell size file look into the window and look for the spell names and numbers ie 0#000??? ??? = the 3 numbers that show in the box for example lets say 434 so it should show like 0#000434 step4 run the game step5 when in game use your ~ button key to use console step6 when in console type player.addspell 0#000??? - now when entering these numbers, the # in the line of numbers means the number of plugs you are running which i talked about a few steps back example would be i am running 8 plugs which can be counted in the data file selection in the game launcher and the spell number it gave me was 343 for the last 3 digits. you will need to type ( player.addspell 08000343 ) then boom you got you first spell step 7 repeat all steps for new spell numbers but still use the first numbers such as 08000??? for the rest of the spells. i also got the oblivion editor and am trying to find a way how we can change the spells around to get them bigger or smaller so anyone who would like plz fell free to ie pms posts etc . PS also on a side note any spell that effects you, changes in 1st person and 3rd person view. ie if you grow in 1st view your view will rise but when you go to 3rd person you will be normal size same goes for the other way around tho its a good thing if you grow in 3rd person because then you can change to 1st person and open doors easier lol |
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