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#1 |
Twin Warrior of Fire
Join Date: Jul 2005
Location: Miami, FL
Posts: 468
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Re: MUGEN Project
Okay, I just met this amazing sprite artist by my brother's yahoo messenger. Having a hard time contacting him since I was playing Halo 3 so my brothe had to type for me. Anyway, he found out about me here in the forum so he is most likelye a member. He noticed the thread about my project and was interested. He showed me his work and was so impressed it from it. He did some awesome hi-res sprites of Mario characters (a very muscular Mario, a thin Luigi, and a beautiful Peach), Blackmamba from Kill Bill, and a sprite art pic of a very fat I-No from Guilty Gear XX doing a concert. He told me he enjoys body expansion but doesn't mind trying other types. Sadly, I didn't get to add him on yahoo because I forgot. If you're still reading this, try to message me again or catch me on yahoo again so we can discuss more. I suggest sending me a pm with your screen name just in case.
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#2 |
Twin Warrior of Fire
Join Date: Jul 2005
Location: Miami, FL
Posts: 468
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Re: MUGEN Project
Okay, juts gotten a new animation from Hannah on Kate. He tried testing himself on how well he does with BE by doing her using her Power Gem. I think the style might not fit with her but overall he did a okay job with the BE on her. Let me know what you guys think. Oh yeah, I'm still waiting to hear from you, grevohn. I apoligize if I got your name wrong
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#3 |
Lurker
Join Date: Apr 2007
Posts: 15
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Re: MUGEN Project
It looks in all honesty kinda rigid, excluding the breasts. The tail could lash around for example during the animation to give more fluidity and a smoother feel, no?
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#4 |
Twin Warrior of Fire
Join Date: Jul 2005
Location: Miami, FL
Posts: 468
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Re: MUGEN Project
I thought so too. But I will make sure to take that in mind.
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#5 |
Process Disciple
Join Date: May 2005
Posts: 4,920
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Re: MUGEN Project
The breasts seem like they're being mashed together even once they've burst free of their shirt, like they're being held together by an invisible bra.
Go find some of Strider_Hien's old sprite edits, he did a great job of making the breasts move realistically and fluidly. |
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#6 |
Twin Warrior of Fire
Join Date: Jul 2005
Location: Miami, FL
Posts: 468
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Re: MUGEN Project
I know of Strider_Hien's work since I requeste dhim before. I will probably used that as reference though. Anyway, still looking for that sprite artist who contacted me before. I feel so ashamed for not adding him when he contacted me on yahoo. For now, I will show the sprites he showed me. I missed opening some links he provided because I was busy playing Halo 3. I really deserve to be buried in a pile of badly dubbed Sailor Moon video tapes. Anyway, let me know what you guys think of his work. If you read this, I'm still waiting to hear from you again and hope you don't mind showing these to the forum.
http://s21.photobucket.com/albums/b2...rent=mario.gif http://s21.photobucket.com/albums/b2...rent=luigi.gif http://s21.photobucket.com/albums/b2...rent=peach.gif http://s21.photobucket.com/albums/b2...blackmamba.gif http://s21.photobucket.com/albums/b2...t=kwdbgift.gif http://s21.photobucket.com/albums/b2...unninarun2.gif http://s21.photobucket.com/albums/b2...rrent=jump.gif http://s21.photobucket.com/albums/b2...teanimated.gif |
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#7 |
Twin Warrior of Fire
Join Date: Jul 2005
Location: Miami, FL
Posts: 468
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Re: MUGEN Project
Dave did some more work on Grape's move. He added a bit more detail this time. He remembered he forgot to make Grape and the opponent a bit higher though. Overall, he is doing a great job so far. Again, the framerate is slow so Dave can review it when used on Internet Explorer and it will be faster once used on MUGEN.
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#8 | |
cafe' barista mista
Join Date: Apr 2007
Location: TN
Posts: 322
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Re: MUGEN Project
Quote:
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