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View Poll Results: What would be the perfect type of BE game?
Platformer 60 10.42%
Shooter 56 9.72%
RPG 342 59.38%
Puzzle 56 9.72%
Stealth 37 6.42%
RTS 23 3.99%
Flight 10 1.74%
Sim 151 26.22%
Adventure 177 30.73%
Something Else 32 5.56%
Multiple Choice Poll. Voters: 576. You may not vote on this poll

 
 
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Unread 09-27-2009   #1
tsokei
Process Fanatic
 
Join Date: Oct 2008
Posts: 345
What Would Be Your Perfect BE Game

I've been thinking for a while about doing some more side projects and it got me thinking... what about an online BE game?

There would be several things to decide here, including what platform (flash? unity? something else?), what genre or style of game, what each world/level might be like, things you can do in the game, etc.

I think of the best games as being never-ending, so that would mean either sequels or expansion packs (haha yes!). I also like the idea of having backstory or quest text being something like a good BE story. Of course as many great BE animations as we can fit would be good, and tons of interactive BE would be awesome. What about different girls? Would you have people join your party, or would it be more like you can start over with a new girl you make in the character creator? If it was multiplayer what would the multiplayer interaction be like? Something straightforward like avatar chat, or maybe something more experimental like being randomly selected as "growers" and "growees". Should all growth in the game be permanent or temporary? How much action versus adventure? How difficult should it be? Puzzles? Minigames? User-generated art? Focus more on tools and making a great editor?

Imagine, what would your perfect BE game be like? I'd like to hear your ideas and inspirations to help me guide my motivations.
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