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Unread 11-10-2006   #1
Sutibaru
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Question What makes good BE art?

Because the forum has been slow lately, I decided to open a discussion that can bring more knowledge as well as help out the new artists around here.

We have various artists that have become very popular around the time that they have been around. Why is that? What makes good BE art?
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Unread 11-10-2006   #2
Drybones
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Well I believe it comes down to 2 things.

1) The expression. The right expression on her face can make or break a BE In my opinion

2) The "effect" on the breasts. Not just going from small to large but a few lines around the chest can make it look like it actually "grew"

But thats me anyway.
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Unread 11-10-2006   #3
Abazaba
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Quote:
Originally Posted by Drybones
Well I believe it comes down to 2 things.

1) The expression. The right expression on her face can make or break a BE In my opinion

2) The "effect" on the breasts. Not just going from small to large but a few lines around the chest can make it look like it actually "grew"

But thats me anyway.
Third, as most people will proably point out. There is a huge section of this forum if not all that prefers clothes bursting or being torn open as she grows. I personaly like seeing women break out of there bras then a nice button down shirt.
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Unread 11-10-2006   #4
spongebathe83
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Unread 11-10-2006   #5
grtcaligal
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Fourth, there must be consistency with the art. If it is forced growth, will she struggle or not? I hate ones that make the woman seem really scared and then they're magically OK. I can safely say that although I am a happier woman with my large breasts than I was back in the day. But I didn't go schizo and suddenly change when I went from a b to a c cup.

Fifth...the butt and hips can help accentuate it...
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Unread 11-10-2006   #6
Setzer
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To add onto the consistency comment, I'd say emotion. That's why the photomanips other than on Nexus T's site I never found that good, because they were all just generic posers. Some posers that do it specifically for the BE have emotions, which just makes it better.
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Unread 11-11-2006   #7
Vader7476
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Would you constitute me as popular? If so, I'll answer, if not, I'm out of place.
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Unread 11-11-2006   #8
Endarire
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I like cartoony art.
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Unread 11-11-2006   #9
Vejita00
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Keeping the breasts realistic, even as they grow to massive sizes, trying to take into account the effect it would have(Unless of course its some kind of inflation or something, then I guess it'd be different.)
I think the expression on their face makes a big difference too, as well as an interesting situation going on, instead of just standing there.
Also, this is just me, but more realistic art, not all that cutesy stuff. The less anime, the better.
As for almost any artwork, they should have their own style. An artists own unique style is what makes their art stand apart from everyone elses.
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Unread 11-11-2006   #10
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Let's get one thing straight, we all have personal opinions about this so I think it's hard to define what really makes good BE art?

For me it's something that doesn't make my eyes hurt 'kay? I mean, horrible "art" is bad BE for me. I guess I'm just used to browsing awesome artists otherwise and stuff and therefor am used to see mistakes and bad things in the drawings themselves.

So, as long as the art ain't horrible and atleast have some depth I'm okay with it.

Edit*
Why did this post turn out n00b-ish? Sigh.......

Last edited by Grumpy; 11-11-2006 at 04:37 AM.
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Unread 11-11-2006   #11
Snowglare
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Visible growth is key. This is easiest to show in a sequence. In fact, I'd tentatively say it's essential to have more than one image, whether it's comic-style panels or multiple pages. TF is pretty easy to communicate in one image, but single shot BE tends to just look like big breast artwork.

Action lines help, and I agree that facial expression is important. It's generally best to go text-free, as poor writing detracts, and you would want to show emotion regardless. Plus, it's hard to go wrong with a BE reaction. So long as it's drawn well, shock, happiness, pre-faint eyerolling, ecstasy, a taunting you-can't-have-them raspberry, whatever.

Bulging is great, as is clothes-ripping. The two combined can yield a sequence-quality single shot image. Some sort of story can help, again preferably told in pictures; it needn't be complicated anyways.

It's fun to see familiar characters, but only sometimes, and using ciphers carries a lower risk of alienating part of the audience. For instance, I love to see April O'Neil transformations, but have no interest in Pokemon characters changing in any way. And if the character is hopelessly obscure, I'd often prefer it to be no one. Better that than someone I could know but don't.

Quote:
Also, this is just me, but more realistic art, not all that cutesy stuff. The less anime, the better.
I wholeheartedly agree. Even in breast expansion art, the woman's face is more important to me than any other part of the drawing. If it's too cartoonish, too simplistic, too ugly, it can kill the picture for me.
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Unread 11-11-2006   #12
Prophet Tenebrae
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Let's see... in terms of style?

Good solid, clean lines. It doesn't have to be inked (although that helps) but just nice unambiguous lines. Sketchy drawings are rather... unappealing.

In terms of content... expression is important, as are straining clothes and generally, the more panels of growth - the better.
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