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#1 |
That Guy Over There
Join Date: May 2007
Location: Over There
Posts: 15
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I see, sorry.
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#2 |
Frequent Poster
Join Date: Jan 2006
Location: The city that rhymes with 'Fun'
Posts: 249
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If you read back in the thread, this has been a topic covered a few times already. There are already 2 more contests set after this one finishes and Kricket has declared a moratorium once those are done. In other words, he is not accepting any new entrants at this time. More than likely he'll want a break for a while.
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#3 |
I draw 'em tall!
Join Date: Jan 2006
Posts: 1,865
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Sorry all, life happens.
![]() Ok, at Hex 35 Melkorios finds the exit! There's a huge, strange device and a red button at the top. You dont think you can reach it until you're at least 50' tall. At the base of the machine Melk finds a backpack, and inside is a potion which says "Drink me". (so of course Melk does) Melk grows to 15'17" Also- Vixen sends a lightning bolt at Lorekeep, but lorekeep deflects the lightning bolt away with the lid to a pot! Unfortunately the lightning is deflected towards Melk! Melk gets fried unconscious and will be knocked out until the beginning of Day 7. Let's start day 6. Lorekeep- 23'5" Indigo- 17'2" Vixen- 15'11" Melkorios- 15'7" (unconscious) Dartnet- 15'5"
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#4 |
Process Disciple
Join Date: May 2005
Posts: 3,258
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How does kicking resolution work? I want to go to 55 and kick Vixen NW one square, which should be fine with our one level size difference.
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#5 |
Improbability Engine
Join Date: May 2006
Posts: 142
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Alright! I was just starting to get worried.
![]() I'll head over to hex 62. |
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#6 |
I draw 'em tall!
Join Date: Jan 2006
Posts: 1,865
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Over in hex 62 you unwittingly pass through an area which had been used for radioactive experiments. You're saturated with it, causing you to grow to 20'7"
Congrats, you can move 3 hexes per turn now.
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#7 |
Process Disciple
Join Date: May 2005
Posts: 3,258
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Missed my question and stuff? ><;
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#8 |
Process Master
Join Date: Jan 2006
Posts: 855
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I move to 22.
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#9 |
I draw 'em tall!
Join Date: Jan 2006
Posts: 1,865
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Shoot, I did miss it. But yea, that's all you have to say. You move to hex 55 and kick Vixen back to Hex 30.
Vixens statue of zeus seems to have dropped from her pocket when you kicked her into next Tuesday. You pick it up and grow to 28'1". Vix: as a side effect of being kicked your movement is reduced 1 hex your next move. At Hex 22 Dartnet finds some delicious looking fruit. Eating it causes her to grow to 20'1" Just barely making the 3-hex range. grats!
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#10 |
Frequent Poster
Join Date: Jan 2006
Location: The city that rhymes with 'Fun'
Posts: 249
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Vixen will move to hex 42.
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#11 |
I draw 'em tall!
Join Date: Jan 2006
Posts: 1,865
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While traveling the mountainside you come across some giant bird eggs which cooked up really well. They fill you with a new strength as you grow to 19'11. (so close!)
Also, I ended the last day earlier than I should have ![]() From her time with the villagers previously Melkorios had picked up the Shield of the Goddess, allowing her to deflect any attack. There was no one in range to deflect the attack to at that time however. Melk moves to hex 59 where she suddenly loses consciousness. When she wakes up she's surprised to find out she has grown to 21 feet! A strange tag has been clipped to her ear labeled "Test Subject A". Melk can now move 3 hexes. Let's start day 7. Lorekeep is still going strong at 28'1" Melkorios 21' Indigo 20'7" Dartnet 20'1" Vixen 19'11"
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deviantart.com/resiz3d Last edited by resiz3d; 06-03-2007 at 08:44 AM. |
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#12 |
Frequent Poster
Join Date: Jan 2006
Location: The city that rhymes with 'Fun'
Posts: 249
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Vix moves to hex 66
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