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Unread 08-12-2010   #133
Flak
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Re: Relitivly new mod for Oblivion

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Originally Posted by Katt View Post
It usually doesn't matter which version you get, unless one version has in-game content that the other doesn't (like DLC) in which case you just won't be able to use mods that are dependent on that add-on... usually meshes or textures that were created on the add-on or an in-game location found on it.

But these boob mods work for the normal game version.
Both are games of the year edition (include expansions), so I guess it don't matter which of the two on sale I pick eh?
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Unread 08-13-2010   #134
Scorch
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Re: Relitivly new mod for Oblivion

Does using this patch also make speechcraft more sucessful when used against men.

Character: A Knight called Mazoga wants to speak with you Weemba Na.

Weemba: Why should I?

(character opens bra and advances on Weemba na, sticking her breasts into his face.)


Weemba: mmmphmmphmmph. Okay, good enough reason.


Guard: Stop right their...big breasted imperial...nobody...breaks the law...(drools)...For a tittybang, i'll waive the fine.
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Unread 08-13-2010   #135
mercury01
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Re: Relitivly new mod for Oblivion

There are mods that allow you to bribe the guards with blowjobs.
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Unread 08-13-2010   #136
Scorch
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Re: Relitivly new mod for Oblivion

I doubt the male Imperial ranger i play as would do that? I wish i could get some decent mods on the 360.
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Unread 08-13-2010   #137
Katt
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Re: Relitivly new mod for Oblivion

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Originally Posted by Flak View Post
Both are games of the year edition (include expansions), so I guess it don't matter which of the two on sale I pick eh?
Then no, it shouldn't matter which as long as they contain the same game content.
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Unread 08-13-2010   #138
Aahz
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Re: Relitivly new mod for Oblivion

They don't, one has a few extra DLC's
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Unread 08-13-2010   #139
Flak
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Re: Relitivly new mod for Oblivion

FFFFFF-, can't get these mods to work. Probably messed up.

Where's the best forum/place to ask for help?
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Unread 08-14-2010   #140
Kingsbane
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Re: Relitivly new mod for Oblivion

First off are you useing Oblivion Mod Manager and Oblivion Script Extender?
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Unread 08-14-2010   #141
Aahz
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Re: Relitivly new mod for Oblivion

I hope Oblivion Script Extender isn't required, it doesn't work for Steam versions of Oblivion.
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Unread 08-14-2010   #142
Flak
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Re: Relitivly new mod for Oblivion

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Originally Posted by Kingsbane View Post
First off are you useing Oblivion Mod Manager and Oblivion Script Extender?
Yeah both, I got XEO to finally work though. Think I did it by moving the mesh and texture folders from XEO5 to the data folder.
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Unread 08-14-2010   #143
Flak
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Re: Relitivly new mod for Oblivion

Heard there's companion that comes with the XEO mod.

http://www.tesnexus.com/downloads/im...1235502159.jpg

Any idea where to find her?

And here's some pics of my progress of the mods. Just to liven things up a 'lil. =D

http://i34.tinypic.com/2edtnkl.jpg

http://i36.tinypic.com/20pd24j.jpg

http://i36.tinypic.com/16konk7.jpg

http://i37.tinypic.com/2i9qgjp.jpg
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Last edited by Flak; 08-15-2010 at 12:13 AM.
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Unread 08-15-2010   #144
Scorch
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Re: Relitivly new mod for Oblivion

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They don't, one has a few extra DLC's
only dlc i enjoyed for oblivion on my 360 was Wizards Tower, primiraly for the enchanting shrine and garden.
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