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#229 |
Alea iacta est
Join Date: Aug 2006
Posts: 1,056
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Re: Brainstorming for Cow Girl Flash Game
Actually as of Visual Studio 05 and install the proper language packs you can code one line C++, one line ruby, one line C#, one line java and if there are no major arguments then you can run them all together.
So yes the taboo of a multi-coded game is possible but it would be a nightmare debugging the thing. Any who here is the next line up in this thing I call a game. There are a couple new things you can leave the farm -under the right conditions *hint bookcase with the picture see the forest check out the town -only the cow store is open and they are out of stock (also store is subject to change) Things to do Level up (trash mobs) Still trying to get those plants to frigin grow works with enemies Characters with dialogue Town places (stores houses ect.) possible in game game I have an artist who is willing to do some work they seem rather excited at the prospect. I will hopefully be able to incorporate some of the images and sprites in the next update. !!!!!!!!!!!!!!!!!!!!EDIT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! To those who downloaded the comic last night I am sorry. I F*^Ked up a few conditional branches which made the dialogue jump to the wrong locations and not give proper values. The version below is now correct and you should have no problem with leaving the farm. Last edited by Metatron; 08-24-2013 at 08:30 AM. |
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#230 |
Leecher
Join Date: Feb 2008
Posts: 7
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Re: Brainstorming for Cow Girl Flash Game
How do i get this runnning? it says RPGVXAce RTP is required.
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#231 | |
Chop, Chop, Chop, Chop
Join Date: Jul 2007
Posts: 547
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Re: Brainstorming for Cow Girl Flash Game
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#232 |
Alea iacta est
Join Date: Aug 2006
Posts: 1,056
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Re: Brainstorming for Cow Girl Flash Game
Thought this might happen
Qwerty1 you need the run time package which allows it to go download it here and it will give you the install. http://www.rpgmakerweb.com/download/run-time-package Ryu_Knight Your problem I have encountered. Back when I had XP (not the OS) this same issue arose. I assume you are using avast; it is afraid of its own shadow. Avast keeps putting your game into its virus chest. You need to go to go Behavior Shield>>File System Shield then click on the settings button and a new window will pop up. Adjust your actions to all 3 sections to Ask. |
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#233 |
DO THE IMPOSSIBLE
Join Date: Dec 2012
Location: Spain
Posts: 872
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Re: Brainstorming for Cow Girl Flash Game
We should've made a new topic for this but meh.
Too late now. TickTock's thread has been officially hijacked. Anyways. Updates from my weekend work: -Added "intimate" scenes. The backround changes and the gui as well to fit a more "romantic" theme. These are important points that can buff or debuff the cow's love stat, or thier ability to grow more or less because they are more motivated. (i.e. "I'll do my best to grow for master!"). Also because intimate scenes are cute as hell. Lots of obligatory cuddling and kissing involved if you pick the right choices. Did I say choices? Yep. You can choose how you will be affectionate towards the cow - if you choose to be so at all. -I debugged, but then that needed debugging, so I debugged that and then I had to debug it again because it was buggy. Lots of debugging everywhere. -Added in-story emails for Ceddy Ylle (Wacky neighbour NPC), Mary Fleuron (Little bratty girl) and the Church of Dawn (AKA the Church of Boobs, none the less). -"Talking" to cows replaced for "Interrupting" the milking/resting/feeding/whatever scene. Randomly, within those scenes, the cow will give a faint hint that something might be up (For example, if she has very high lust, she won't be able to sleep. The text will say something like "Annabell seems to have a hard time bringing herself to sleep. Something is up.". If you're attentive, you'll catch the cue and be able to talk to her to figure out that cows can't nap when they have high lust. More "hidden" facts will be discovered this way.). You have to then interrupt the scene to talk and interact. This might reveal hidden stats or buff the cow depending on how you answer. The interrupt menu also allows you to change your planning on-the-fly, so you aren't "doomed" to do the plan once you press the "Start Day" button. You can change it. Also interrupting will be needed to perform "non-standard" actions in a scene, for example, drinking yourself from the cow's teat when its milking time, or praising her when she does something exceptional (if you miss the praising scenes, and she is a very proud cow, you'll lose points. If she is modest, she really won't care. Personalities are important!). Last edited by CuddleBeam; 08-25-2013 at 11:37 PM. |
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#234 | |
Chop, Chop, Chop, Chop
Join Date: Jul 2007
Posts: 547
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Re: Brainstorming for Cow Girl Flash Game
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#235 |
Alea iacta est
Join Date: Aug 2006
Posts: 1,056
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Re: Brainstorming for Cow Girl Flash Game
It seems to have turned into a cow girl game general thread.
Ryu_Knight ..............................0_o................. ........... I am sorry to ask this but...How do you not know what your security is??!! Avast is a free install so who ever did your computer put it on there. Removing antivirus can be a problem if you do not know what you are doing and most anti-virus programs would probably give you the same problem Here are the steps I said open avast and follow the click numbers and make sure the boxes are properly set. Sorry about the writing I did this with my mouse. |
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#236 | |
Chop, Chop, Chop, Chop
Join Date: Jul 2007
Posts: 547
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Re: Brainstorming for Cow Girl Flash Game
Quote:
or I may just have norton, swore I heard it say avast update, so for norton how would I get around that seeing as a trial version thats gonna expire in a couple months and I got a copy of trend micro that I can install so Metatron just shoot me a PM as to how to solve this to not clog up this thread Last edited by Ryu_Knight; 08-26-2013 at 07:22 PM. |
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#237 |
DO THE IMPOSSIBLE
Join Date: Dec 2012
Location: Spain
Posts: 872
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Re: Brainstorming for Cow Girl Flash Game
Herp, update.
-I just realized that "playing" the day doesn't work when you have 2 or more cows. That's a serious bug I have to fix. -I have so much literature to write... A lot of the dialogue is just "Not implemented" as a placeholder for now, instead of just nothing :I -Did some math. The equation I'm using to get the cow's bust (and hip) perimeter based on the mass at that given point now is: p= Original perimeter (i.e. if she was completely flat) h= boob "area" height on the body (I just put it as 20cm, however it should be f(bustmass) to be more accurate ) v= volume of the bustfat. Perimeter increment = (9/h)*((9p/h)^2+2hv/9)^(1/2) final perimenter = perimeter increment + p Its giving me good, realistic numbers until now so... I'm happy. The equation comes off from my awesome collage paper: http://thatsmathematics.com/mathgen/...281&format=pdf Last edited by CuddleBeam; 08-26-2013 at 11:28 PM. |
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#238 | |
The Magical Mammary Man
Join Date: Jul 2006
Location: In my chair. ._.
Posts: 1,171
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Re: Brainstorming for Cow Girl Flash Game
Quote:
Also, rename your variables, bro. No one likes reading formal math technobabble for extended periods of time.
__________________
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#239 |
DO THE IMPOSSIBLE
Join Date: Dec 2012
Location: Spain
Posts: 872
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Re: Brainstorming for Cow Girl Flash Game
But the equation is so loooong, bro.
:I I'll repost it, rephrased. Bust_Perimeter = Flat_Perimeter + (9/Bust_Height)*((9*Flat_Perimeter/Bust_Height)^2+2*Bust_Height*Bust_Volume/9)^(1/2) Bust_Height(cm) is apox 20 cm (its the vertical measurement from where to where the breast tissue can be). Flat_Perimeter(cm) is how much would be the measurement be if she was flat Bust_Volume(cm^3) is how much volume there is in the bust itself. Since its basically all fat, you can convert kgs of boob into cm3 of boob knowing that fat density is 0.9 waters density PS: I be trollan with the collage paper thing :P I made it with MathGen, a something that procedually generates random math papers. |
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#240 |
Frequent Poster
Join Date: Aug 2008
Posts: 349
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Re: Brainstorming for Cow Girl Flash Game
well, i've done some little apport for made this first demos a little bigger, if you like it use it
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