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#25 |
Banned
Join Date: Apr 2008
Posts: 362
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Re: Free World of Warcraft
You know you can buy the game for like $3. It's the complete game, just packaged in "two week trial" form.
and of course it gives you the option to continue your experience. Last edited by budthedog; 11-12-2008 at 02:41 PM. |
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#26 | |
no title either
Join Date: Mar 2006
Posts: 479
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Re: Free World of Warcraft
Quote:
And they definitely wish to make a profit, like any healthy company. But....you've missed the point I tried to make. (Likely due to me typing too much). Seems to me this is how they decided it: Content patches + technician fees + server running costs + profitmargin = monthly fee. (more or less) Development costs + production costs of disc (which is absurdly low) + ...whatever + profitmargin = Purchaseprice of game. Take away the monthly fee......and poof go servers+technicians meaning unstable game with no help till it crashes. Oh...and no free new contentpatches or fixes. (The world might be ending since apparently I'm defending blizzard now instead of yelling at them to lower their prices.) |
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#27 |
Banned
Join Date: Sep 2008
Posts: 1,313
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Re: Free World of Warcraft
Pirate servers? You insult pirates everywhere. Real pirates PLUNDER, not steal. They also aren't the sissy nancies who steal technology. No, they RAID the building and PLUNDER the technology, then sail away with it.
Besides, Blizzard makes near-perfect games on PC. No one game they've ever made (recently, anyway) has gotten a score below 80%. I'm sure of it. |
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#28 |
Banned
Join Date: Apr 2008
Posts: 362
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Re: Free World of Warcraft
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#29 |
Ninja Ferret! Woosh!
Join Date: Jan 2006
Posts: 801
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Re: Free World of Warcraft
Why are Diablo, SC and warcraft 3 free to play online? Because all youre doing is useing the battlenet hub to connect to the other players. All the cpu useage, bandwidth, etc is comeing from the Host (You, if you started the game), with the exception of D2's realm characters, in which they simply store your character file so you cant hack it. The costs and data storage there is minimal, instead of the countless terrabytes flowing off a WoW server on a daily basis, not to mention the actual hardware being taxed by so many players.
For a better anology, its like calling someone. The switchboard takes you call, connects you, then goes to the next call, leaving party a and b to talk to each other without any more assistance from the switchboard. In most MMO's you would be required to be connected to the switchboard at all times, along with everyone else playing the server. |
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