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Unread 01-14-2014   #25
Muhznit
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Re: Pai-Quest RPG game

Quote:
Originally Posted by Mune Oppai Man View Post
@Muhz. thanks for that link! I ended up purchasing IGMaker and RPGMaker this week. (wasnt that expensive i guess) And found Igmaker incredibly easy to navigate and use. Also it can be transferred to flash apparently, which is awesome. So the next part is compiling sprite art and bg art. as well as boning up on ruby (which aside from very basic java and html is the only thing I am competent enough in.)

As for my skewling, The school i attended (is rather big and high ranking, but id rather not give anything personal about myself away) broke down the "interactive entertainment design" major quite a bit. we were allowed to focus and build our course loads where we wanted. Im an artist and failed math pretty consistently, so i opted to avoid programming, focusing instead on game directing and concept art.
Yeeeah.... the programming aversion is what has me concerned about the tools being used here. Even though it might be able to export to flash, that doesn't nescessarily mean I'll be able to poke around with and modify the source code, unless I wind up buying the software as well. 60 bucks for developing a f2p? I'll pass.

Still, if you know even basic java, you're practically a hop, skip, and jump away from being able to code in flash, and the flashpunk library makes things incredibly easy while allowing you a huge amount of control, I'm telling you. In fact, I whipped this attachment up in about an hour or so last night in FlashDevelop.

You should be able to extract it, nagvigate to bin, then click and drag SpaceGame.swf into a browser that supports flash. Left/Right to move, and either Z or X was jump, while the other was a sort of dash button. I forget. The source code is in the .as files in src. If you download FlashDevelop, you can open the .as3proj file and mess with it from there.

EDIT: Took down the download for REASONS. Would've reuploaded, but apparently my changes have exceeded the limit on the filesize for attachments. So I uploaded it to dropbox. For those of you who DID look at it before I took it down, this version now has slopes and improved control and few fragments of my older projects.

https://www.dropbox.com/s/b4vp2tsu72...Platformer.zip
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Last edited by Muhznit; 01-18-2014 at 11:56 PM.
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Unread 01-27-2014   #26
Mune Oppai Man
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Re: Pai-Quest RPG game

Late reply, but thanks a lot man! that was really helpful. Im still examining and studying, but I hope to have a major update on the game in a week or two. For now, Here is Cuddle's boob wizard as I imagined it. The Oppaimiyoji!
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Unread 01-28-2014   #27
Muhznit
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Re: Pai-Quest RPG game

I hope this "major update" involves a Game Design document or something I could work off of. <_<
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Unread 01-29-2014   #28
CuddleBeam
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Re: Pai-Quest RPG game

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Originally Posted by Mune Oppai Man View Post
Late reply, but thanks a lot man! that was really helpful. Im still examining and studying, but I hope to have a major update on the game in a week or two. For now, Here is Cuddle's boob wizard as I imagined it. The Oppaimiyoji!
Woooooo I love it!

I'll try to design some more trash mobs. (I enjoy trash mobs)
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Unread 02-05-2014   #29
Marmalade-Beat
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Re: Pai-Quest RPG game

Sheesh, this looks like crap because I didn't turn the sensitivity on (and this is a deliberate rough job so...), but anyway.

The imperial soaring guard.
http://gyazo.com/9e4fb4311c3b7ca76e3d06ea8ee42f7c

Very petite if it weren't for a gigantic pair of hips and thighs when their cape flares up and away for any of numerous reasons.

Originally considered the "penguin" of Tengu due to their weight imbalance removing both the capability and even ability otherwise to achieve flight, their legs have grown toned and thick enough to both assault and pursue prey and opponents with sudden dashes and swipes.

I was thinking this could be one of those elite "tight spot" enemies like the Red Arremer in the one of the more body expansion related girls' stages, where she's nodding off in the distance the first time you meet her, but then gives a soaring kick to just miss you by a second more of moving and show off her hidden figure.

One variation of them can be canceling the leaping motion and turning it into a divekick that has a small air magic delay so you can avoid it.....usually.
While an elite version could say have moon kicks and gives Strider esque SHING super fast slashing kick if you try just damaging her point blank.
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Unread 02-05-2014   #30
Metatron
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Re: Pai-Quest RPG game

@Mune Oppai Man
Which version of rpg maker did you get? I have VXace I found IG to be similar to MMF2 but Fusion was much easier to do since it was just check boxes.
VX ace I had to do some refreshers on Ruby but I have made some pretty awesome things.
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Unread 02-07-2014   #31
Mune Oppai Man
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Re: Pai-Quest RPG game

I got VXAce also. I'm building the game doc right now, and making a test demo so I should have something to upload Sunday
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