![]() |
![]() |
#37 | ||
I draw 'em tall!
Join Date: Jan 2006
Posts: 1,865
|
Quote:
I'll try and work in some SW. I'm not a big fan of it, but they're not as difficult as a growth shot. Quote:
But because it doesn't like to play with other programs.. it hasn't really become super popular. You cant import anything from Max or Poser or Maya or anything and immediately work with them. Generally you need to build all your models from scratch with its spline-based modeler. If all you know is poly modeling from Max then it's quite a learning curve. The tearing is manual, first I simulate the cloth. Then at frame X I stop the simulation, render what I have, then delete patches from the dress. restart the simulation where I left off. Just keep repeating that and it's done! There might be an easier way to do it which I need to try.
__________________
deviantart.com/resiz3d |
||
![]() |
![]() |
![]() |
#38 |
Guest
Posts: n/a
|
Awesome work, congrats on the tearing, it looks great!
I'd like to put a vote in for a BE animation from you, I think you would do well with it. ![]() |
![]() |
![]() |
#39 |
Leecher
Join Date: Jan 2006
Posts: 2
|
Impressive...
Most Impressive |
![]() |
![]() |
![]() |
#40 |
Leecher
Join Date: Mar 2006
Posts: 2
|
Ah, I too have Animation Master (2003 Ed.) and I was wondering how you go about with the little "Bursts" of growth. Usaully, and I haven't really put much work into this, it renders rather like a continual tween than a set frame-to-frame action. Perhaps I am doing it incorrectly... I used the parameters section of the model to change the character scaling. What do you do?
I've included a short .mov file to show what I mean, although I apologize for the lack of animation. I'm only really just dabbling. If I can somehow get this problem solved (and procure a new computer) I guess there could be two Animators working this beat. ^_^ [Edit] For some reason, after taking an ungodly amount of time, the forum told me that my file could not be uploaded. (It's within the size limits) So, I said, screw this, I'm going to photobucket. Here's the final product. http://s2.photobucket.com/albums/y28...Testrunmov.flv It'll play slower than normal and there aren't any frills. I just threw it out there as fast as I could. Last edited by lancen833; 06-22-2006 at 09:15 AM. Reason: Attachment was not working |
![]() |
![]() |
![]() |
#41 | |
I draw 'em tall!
Join Date: Jan 2006
Posts: 1,865
|
Quote:
__________________
deviantart.com/resiz3d |
|
![]() |
![]() |
![]() |
#42 |
Leecher
Join Date: Mar 2006
Posts: 2
|
Ah, thank you. I just read through a majority of the tutorials on your site, they were Very informative. My attachment was broken, but I got it up again.
With that being said, I'm interested in pursuing this further. <---- Has gotten into the habit of starting every post with "Ah" and including at least one comma in every sentence. Bad. >_< Last edited by lancen833; 06-22-2006 at 09:21 AM. |
![]() |
![]() |
![]() |
#43 |
A Process Lover
Join Date: Jun 2005
Posts: 265
|
This is great stuff. Once you can figure out popping buttons, there's no limit to how kick ass you can get it.
I'll second a BE attempt, with ripping if possible. How long does it take to model the dress, run the dynamics and make the tearing happen? -- jamball |
![]() |
![]() |
![]() |
#44 |
Process Fan
Join Date: Jul 2005
Posts: 91
|
i just need to say "dam you ar good Kricket"
i hate the modull bilder in Animation Master but you cant beat it for animating i think you wood have to spend $2000 to get a program thats as good. |
![]() |
![]() |
![]() |
#45 |
Process Disciple
Join Date: May 2005
Location: Illinois
Posts: 1,505
|
If you're not sick of suggestions, I'd like to see a little more story in your next movie, showing her do something, intentionally or otherwise, to tirgger a size-change. Potions are always fun.
|
![]() |
![]() |
![]() |
#46 | ||||
I draw 'em tall!
Join Date: Jan 2006
Posts: 1,865
|
Whew lots o replies. I'd like to thank everyone for the really great feedback, it really has inspired me to keep doing these.
Quote:
Quote:
Modeling the dress is actually pretty easy, it doesn't even have to look good at first. For the dress she wears it's basically a giant cylinder with holes cut in it for the arms, but when I run the simulator I shrink the cloth down so it's a bit more form fitting and more appealing. But finding the right settings to make the cloth move nicely, and keeping see-throughs and collisions from occuring takes a long time. Quote:
Quote:
__________________
deviantart.com/resiz3d |
||||
![]() |
![]() |
![]() |
#47 |
Altruistic Leecher
Join Date: Jan 2006
Posts: 66
|
I am impressed to no ends at your animations. They are some of the most well made animations to grace the GTS scene. I think there's something to be said for turning pro to the community.
|
![]() |
![]() |
![]() |
#48 | |
Process Fan
Join Date: Jul 2005
Posts: 91
|
Quote:
|
|
![]() |
![]() |
![]() |
|
|