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BE Story Club Presents: Spells R Us #4 - Page 9 - The Process Forum
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Unread 03-19-2008   #97
SoylentOrange
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Re: BE Story Club Presents: Spells R Us #4

Ha, beat me to it, Lore.

When it comes to commissioning artist, there are three options:

1. Good
2. Fast
3. Cheap


Pick two.
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Unread 03-19-2008   #98
Prophet Tenebrae
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Re: BE Story Club Presents: Spells R Us #4

Obviously. I wish I had such wonderful choices as regards authors.
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Unread 03-19-2008   #99
AhziDahaka
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Re: BE Story Club Presents: Spells R Us #4

Don't forget, Soylent--with what we're talking about, it's sometimes a matter of "pick one".
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Unread 03-19-2008   #100
uruseiranma
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Re: BE Story Club Presents: Spells R Us #4

Soylent,

In my animation internship, I was taught the 3 qualities were

1)Faster
2)Better
3)Cheaper

It was something my internship supervisor told me all studios wanted, but could only settle for 2.

With my current comic, I'm settling for Better(because I'm also a fan of my own art), and cheaper (hey, I'm making this for free).


While I was not totally happy with Part 4 of SRU, the most I did was raise an eyebrow, and keep going on down the road. While the 'Dream-Girl' story did not end on a happy note, it does make me wonder. We see only so many mind-boggling art and story pieces, but it seems that most of them rarely ever get finished. 'Dream Girl' being one, and Johnny Swell's 'Berrygirl' being another. Though I wonder if there's some kind of curse with putting the word 'girl' in the title. (Hopefully, my comic is safe).

I had though of submitting one piece that would have been a very generic BE story to BESC, but currently, my work likes in Body Expansion. Though for me, my concept would be a combination of ideas.
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Unread 03-19-2008   #101
SoylentOrange
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Re: BE Story Club Presents: Spells R Us #4

Well, in the list, 2 and 3 are usually the better way to go, so long as you have patience (Just ask Hmmm! )

But for a commercial venture where you're expected to have results every month, something's gotta give if you want to make quota each month, which I guess explains the price hike.
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